Windmill is a Solitaire (Patience) game with a high element of chance and many optional rules. It requires the patience of a saint and the skill of a sleuth! This is one game well-worth investigating. The aim of the game is to build upward (in any suit) from Ace to King (4 times) on the Central Foundations and downward from King to Ace on the four Outer Foundations. It sounds quite simple but it can be fantastically frustrating! Once you get the hang of it however, it’s very addicting. Enjoy the game!
How To Play: Use your computer mouse to Click & Drag (move) cards around the game screen. Build your cards on the Foundations (regardless of their suit). You can move the cards from the eight Reserve Piles (Windmill Sails) to any Foundation. Cards on the Outer Foundation can be moved to the Central Foundation. The top card of the Waste Pile should be placed in a space in the Sails or on a Foundation. Click on the Deck to deal a new card to the top of the Waste Pile.
Optional Rules: These make the game slightly harder, as they are all restrictions. In some cases, once a card is moved from an Outer to an Inner Foundation, the next card played to the Central Foundation must come from the Sails or the Waste Pile. Sometimes, cards can’t be moved between Foundations at all! Other variations include: not letting Kings be moved from an Outer Foundation, or that Spaces have to be filled immediately from the Waste Pile. To undo a move, click on “Undo” in the left hand side of the game screen. Your playing time is displayed in the bottom left of the game screen. Happy card playing!