Etnies Downhill Jam is a very realistic 3D skateboarding game for teens (that requires Adobe Shockwave Player to play) where you have to use your virtual skateboarding skills to collect as many shoe boxes as you can while skating along a dangerous downhill street in your neighborhood at high speed. Fly over ramps and perform intense jumps and fancy flips to score as many points as possible.
There’s no substitute for style here; The better the ‘Ollie’ (jump), the more points you earn. Avoid cars, road signs and other obstacles in this free-flowing skater game with awesome graphics. Live dangerously by picking a more difficult route down the street. But be careful, because one wrong move and SPLAT – you could have a nasty fall with very realistic consequences (some simulated blood.) Oouch!
Try and stay on your board for as long as possible to collect the coolest shoes you can. This game will really test your quick reactions as you are careering down a hill at break-neck speed. You’ll also need nifty fingers, as you have to change direction quickly to avoid hitting off obstacles. Are you ready to become a Skateboarding Superstar? Groovy, Dude, let’s take it to the max!
How to Play: The goal is to collect as many shoe boxes as possible on your way down the street. Move around using your computer keyboard. Use the Arrow Keys to steer your board. Up Arrow = Accelerate; Down Arrow = Stop; Left and Right Arrows = Steer. Hit Spacebar to jump (Ollie). Collect as many floating shoe boxes as possible to earn points. There are special shoe boxes with purple rings around them that earn you extra points, plus you get to add the shoes to your collection at the top of the game screen.
Try not to hit anything along the way such as curbs, road signs or vehicles. If you hit off any of these, you fall off your board and flat on your nose for a few seconds (painful!). When you come to a crossroads, be careful of moving traffic cutting across your path. See how well you did at the end of the game and try to beat your score next time.
Tip: You don’t have to go at full speed all of the time. If you are approaching a particularly tricky jump, slow down to get a good, measured run-up.