Canada Art Schools & Colleges: Animation School Canada - Computer Animation School in Toronto, Career Training Ontario, 3D Animation School, Video Game Production
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Computer Animation Course in Toronto, Canada

Max The Mutt Animation School:
Max the Mutt Animation School, located in Toronto, Ontario, provides an environment in which students are encouraged to work hard to achieve their full potential. Max the Mutt Animation School guarantees small class size with serious individual instruction by highly qualified instructors who are working professionals in their fields. We believe in giving our students a solid, well-rounded education, and the encouragement to help them develop as artists. At the same time, we expect students to conduct themselves in a professional manner, which includes the ability to take direction, meet deadlines, work with each other, and fulfill responsibilities. The development of good work habits is important in preparing for a successful career in animation, concept design, advertising, graphic design, art direction, comic books and graphic novels.

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We offer Diplomas in the following fields:

Classical and Computer Animation
Max the Mutt Animation School offers a rigorous, in-depth curriculum based on Warner Bros. and Disney guidelines. In addition to a series of classical animation courses, the curriculum includes in-depth drawing classes, a year of cartooning, character design, a sequence of visual language, storytelling and storyboarding courses, background painting and background design, as well as computer graphics and computer animation.

In year two in addition to traditional curriculum we teach digital background painting, digital editing and Flash. In year three the students have a series of courses leading to the production of their final films using Toon Boom Storyboard Pro and Toon Boom Digital Pro. Max the Mutt students graduate with a solid portfolio, demoArt Schools / Design Colleges reel, the skills to write a cover letter and resume, and the ability to conduct themselves professionally in a job interview.

Illustration for Sequential Arts
Illustration for Sequential Arts: Comic Books & Graphic Novels is a three year diploma program created by leading artists in the field, the only program of its kind in Canada! Designed with input from leading Canadian artists in the field, our Illustration For Sequential Arts program has been structured to give students a broad skill base which will enable them to work in graphic design, advertising and publishing. They will have skills valued by the game industry, and the potential to gain employment in the comic book and graphic novel industries. Visual Arts Literacy” is the first year of the three-year Diploma Program. Since many of the courses in Illustration For Sequential Arts are also part of our Classical & Computer Animation Basics Diploma, students will have the prerequisites for, and may choose to take, some animation-related courses such as Storyboarding.

Concept Art for Animation and Video Games
The Concept Art Diploma Program has been developed to meet the increasing level of proficiency required by the video game and animation industries. Like our animation programs, this program offers a rigorous, in-depth curriculum based on suggestions and portfolio requirements from major video-game producers and animation companies. This unique four-year diploma program includes a mix of fine art, illustration, animation, and cartooning courses, as well as concept courses and instruction in all necessary computer software from Photoshop to Maya. Students in year 4 will work on a “real time” assignment.

3D Computer Animation and Production
This program has been designed with input from major animation companies in the United States, Canada, Japan and Great Britain. It is open to students who have completed our three-year diploma program in Classical Animation and Computer Basics, and to any student who has completed an equivalent course of study elsewhere. This program is designed to give classically trained animation students production experience on a real 3D animated short film, which will be entered into international film competitions.

The program is divided into two parts. The first part familiarizes students with Maya basics, taught through classroom exercises, lectures and drills that help form good working habits in 3D production. The second part consists of a 3D group project directed and supervised by the director/instructor, as well as various members of the faculty.

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- Location Page
Address: 952 Queen Street West, Toronto, Ontario, Canada