Free Arcade Game for Kids - Pixel Grower
Pixel Grower is a fun tetris-style arcade game where you have to collect as many pixels (falling shapes) as you can to form a cool Pixel Tree. Unlike Tetris, where you have to keep the stack as low as possible, the goal in this game is to make your Pixel Tree reach as high as you can: In each level, you have to get all of your collected pixels above a certain height-line to progress. You begin with a tiny little pixel ledge that you have to build up by collecting the falling little objects. There are different colored pixels to collect, which restore health and add extra shapes to the Tree.
As the levels progress, the game zooms out to reveal a bigger grid and the pixels fall faster. The cool retro-style graphics give this game an authentic arcade feel. The speed of gameplay will really test your observation and quick reaction skills. Ready to build a neat pixel skyscraper? Good, now show us your collecting skills and grow that Tree as high as you can.
How to Play: Move your Pixel Tree using your computer mouse. The Tree moves side to side, mimicking the movement of the mouse. Sweep the growing Tree across the game screen to ensure you catch as many falling pixels as possible. Try not to let any pixels fall all the way to the bottom of the game screen, as that results in your health bar being reduced. Your health bar is displayed across the top of the game screen. Once it disappears, it’s game over and you have to start all over again.
Catching white pixels adds a single square to your Pixel Tree. Different colored pixels add larger and more complex shapes to your Tree. These fancy pixels also increase your health bar. To progress to the next level, the Tree must reach the dotted line near the top of the game screen. Each time you complete a level, the screen zooms out. You still have your original Pixel Tree, but the grid for the pixels to fall into is much wider.
Tip: Try and give your Pixel Tree as wide a base as you can. That way, you have a bigger base from which to catch pixels all across the game grid.