Staff Designer, Design & Architecture
Listed on 2026-06-09
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Design & Architecture
Digital Media / Production
Join us at Cleric
We're building an autonomous AI agent that investigates and resolves production incidents. When something breaks at 2am, Cleric figures out why and tells engineers what's actually wrong. It's in production at high-scale companies today.
This is uncommon territory for a designer. The interfaces for AI agents don't exist yet, and you'll be inventing them. How do you build trust in an autonomous system? How do you make reasoning legible without overwhelming? These are the problems.
About the roleYou'll own design across brand, web, marketing, and product. The brand is still taking shape, so you'll define it, not just execute within it. You'll work with a creative director on strategy and a development team on implementation, but the design decisions are yours.
We care about craft. When engineers look at Cleric, we want them to feel like they're using something that was made with intention.
What you'll do- 5+ years of experience in visual and product design
- A portfolio showing B2B SaaS or developer tools work
- Strong ability to represent abstract technical concepts visually
- Experience building and maintaining design systems in Figma
- A working style that's collaborative and iterative
- Opinions about design, and comfort defending them
- Curious about how engineers think and what they respond to
- Constantly researching how the best products handle design, UX, and brand
- Thinking about how AI changes interface design and user expectations
- Plugged into the developer tools space
- Animation and motion design skills
- Background in observability, infrastructure, or Dev Ops
- Experience designing for AI products
- Small team, full ownership
- Direct feedback, no politics
We share work early and refine together - Remote, with async collaboration across timezones
- AI-native: we build with AI constantly
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