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Associate Game Designer; NST

Job in Redmond, King County, Washington, 98053, USA
Listing for: Nintendo
Contract position
Listed on 2026-05-22
Job specializations:
  • Entertainment & Gaming
    Video Game
  • Creative Arts/Media
    Video Game
Salary/Wage Range or Industry Benchmark: 34 - 51 USD Hourly USD 34.00 51.00 HOUR
Job Description & How to Apply Below
Position: CONTRACT - Associate Game Designer (NST)
Nintendo Software Technology Corporation

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce.

Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.
As a Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Experience designing UI, levels, objects, and characters experience is ideal. If this sounds like you, we would love to see your resume

Implements design specifications into playable prototypes using various software tools.
Able to quickly revise implementation based on changes required to continue iterating on design concepts.
Assists in designing prototypes to iterate concepts into a more complete idea.
Assists and maintains game play mechanics within a game.
Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
Within a team, provides input into defining creative vision and technical specifications for assigned project.
Writes and maintains assigned design documentation
Works closely with senior designers and above to attain constructive feedback and direction.
Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

0-2 years of level design for video games or relevant experience.
Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
Basic PC skills (Word, Excel, PowerPoint).
Undergraduate degree in Game Design, Computer Science or equivalent
Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

Pay range:$34-$51 USDApply

At Nintendo, we're looking for people who support one another, stay curious, and bring thoughtful creativity to their work. You don't need to match every requirement perfectly, what matters most is your ability to learn, adapt, and collaborate. We value teammates who communicate openly, ask questions, and take initiative to move ideas forward. If you bring care to your craft and a desire to make a positive impact, you'll find a place here.

Come join us and create smiles through unique entertainment experiences.

If you need assistance or a reasonable accommodation during the application process due to a disability, please contact recruiting or . Apply for this role

Role CONTRACT - Associate Game Designer (NST)
Studio & Team Nintendo Software Technology Corp Location Redmond , WAJob Field Game Development

Requisition IDRRole Type Hybrid Apply  for this role
Position Requirements
10+ Years work experience
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