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Mid Technical Artist

Trabajo disponible en: 08001, Barcelona, Cataluna, España
Empresa: Univrse
Tiempo completo posición
Publicado en 2025-11-04
Especializaciones laborales:
  • Desarrollo de Software
    Desarrollador de Juegos, Ingeniero de Software, Arquitecto de Software
Rango Salarial o Referencia de la Industria: 50000 - 70000 EUR Anual EUR 50000.00 70000.00 YEAR
Descripción del trabajo

We are seeking a highly skilled Technical Artist specializing in Pipelines and Tools to join our team. The ideal candidate will bridge the gap between game artists and game developers, ensuring smooth workflows and efficient pipelines. You will play a key role in developing tools, automating processes, and optimizing performance to enhance our creative output

Desired requirements

• Experience with shader programming (HLSL, GLSL, or similar).

• Background in computer graphics, game design, or a related technical field.

• Experience with AI tools and their integration into creative pipelines.

Duties

• Pipeline Development:
Design, implement, and maintain efficient content pipelines for 2D/3D assets, animations, and visual effects.

• Tool Creation:
Develop and maintain tools to streamline workflows for artists, animators, and designers.

• Scripting for Automation:
Write scripts to automate repetitive tasks and enhance pipeline efficiency.

• Technical Design:
Create and manage scripts and tools that align with project needs and technical goals. Assist with shaders, VFX, and animations in Real Time Game Engine.

• Infrastructure Maintenance:
Support and maintain existing infrastructure to ensure seamless communication between artists and programmers

• AI Image Generation Development:
Explore and develop tools and workflows for integrating AI-generated imagery into the graphic pipeline.



Collaboration:

Work closely with teams across disciplines to identify bottlenecks and provide technical solutions.

• Optimization:
Ensure assets and pipelines are optimized for performance without compromising quality.

• Training and Documentation:
Provide training for artists on new tools and workflows and maintain clear documentation. Stay up to date with industry trends and integrate new techniques and tools to enhance our processes

Problem-Solving:
Debug and troubleshoot issues related to tools, pipelines, and visual asset integration.

Competitive salary and benefits package.

Flexible working hours and hybrid work options.

• Opportunities for professional growth and skill development.

• A collaborative and inclusive work environment.

• Access to cutting-edge technology and tools.

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