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Senior Rigging Artist

Trabajo disponible en: 04810, Madrid, Andalucia, España
Empresa: SKYDANCE
Tiempo completo puesto
Publicado en 2026-10-17
Especializaciones laborales:
  • Artes Creativas/Medios de comunicación
    Gráficos/Renderizado por Computadora
Rango Salarial o Referencia de la Industria: 45000 - 65000 EUR Anual EUR 45000.00 65000.00 YEAR
Descripción del trabajo

Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.

While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.

For more information on how we process your personal information, please review the Privacy policy located at

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As aSenior

Rigger youwill work closely with the Rigging Supervisor and a variety of departments including;

R&D, Art, Modelling, Layout and Animation, to develop, implement,maintain and support character and prop deformation rigs for use in Crowds,Layout and Animation.

Responsibiities
  • Has strong experience in facial deformation but also experience in body rigging.
  • Has strongexperiencesculptingexpressions.
  • Develops andmaintainsprocedural rig components with a specific focus on deformation, using custom tools.
  • Follows a brief to produce complex production-readyrig deformations.
  • Works with Animators to aid with deformation rigs toprovidea broad range of motion.
  • Supports rigs as they move through the pipelineandprovidesadditionaldeformation fixes as needed.
  • Is responsible for building body, facial and mechanical rig systems to be used by other departments, such as Crowds, Animation and Layout.
  • Troubleshoots and fixes rig issues.
  • Collects artistic feedback and fine-tunesrig behavior.
  • Works within the pipeline and rigging standards.
  • Keeps upwith current artistic methodologies and technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
  • Delivers on time following Production quality standards.
  • Prototype, developsandimplementsnew techniques and processes to solve unique and technical character production challenges.
  • Works together with the team, providing them with support,guidance and instruction in areas that contribute towards their artistic and professional growth.
  • Follows the Supervisor’s and Lead's guidance.
Requirements
  • 5+years in VFX or animation industries.
  • 3+ years in the animation industry.
  • Strong artistic and technicalrigging skills.
  • Proficiencywithin a character pipeline.
  • Proficiencyinusing Maya in a production environment.
  • Experience with sculpting toolsin Body,Faceand Shot-Finaling.
  • Solid understanding of the principles of animation.
  • Extensive anatomical knowledge of facial muscles andtheirkinematicsfunctions.
  • Advanced Python scripting followscoding standards including

    Qt Interfaces and UX.
  • Desirable C/C++ developing knowledge.
  • Knowledge of artistic modeling and anatomy tools is a plus.
  • High English level.
  • Spanish desirable.

#Animation #LI-Hybrid

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.

Requisitos del puesto
10+ años Experiencia laboral
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