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Software Engineer, Infotainment HMI Systems

in 10115, Berlin, Berlin, Deutschland
Unternehmen: Rivian and Volkswagen Group Technologies
Vollzeit position
Verfasst am 2026-10-10
Berufliche Spezialisierung:
  • Software Entwicklung
    Software-Architekt, Eingebettete Software ingenieur, Eingebettete Systeme, C++ Entwicklung
Gehalts-/Lohnspanne oder Branchenbenchmark: 120000 - 170000 EUR pro Jahr EUR 120000.00 170000.00 YEAR
Stellenbeschreibung
Stellenbezeichnung: Staff Software Engineer, Infotainment HMI Systems
About Us

Rivian and Volkswagen Group Technologies is a joint venture between two industry leaders with a clear vision for automotive’s next chapter. From operating systems to zonal controllers to cloud and connectivity solutions, we’re addressing the challenges of electric vehicles through technology that will set the standards for software-defined vehicles around the world.

The road to the future is uncharted. By combining our expertise across connectivity, AI, security and more, we’ll map a new way forward. Working together, we’ll create a future that’s more connected, more intelligent, more sustainable for everyone.

Role Summary

The Berlin team is looking for a Staff Software Engineer - Infotainment, to provide hands-on technical leadership for complex embedded software and hardware/software integration work. You will help shape architectures that connect vehicle hardware, embedded operating systems, platform services, communication paths, and user-facing behavior into reliable products.

This is a broad technical role for an engineer who can move comfortably between system-level design and implementation. You will work across current and next-generation vehicle platforms, helping teams take ideas from early architecture through development, integration, validation, and production readiness. You’ll be working in a high-performing forward-deployed team working closely with key OEM stakeholders. Examples include physical input, HMI systems and bespoke in-vehicle touchpoints.

This role is based in our Berlin office and requires a minimum of three days per week onsite.

Responsibilities
  • Architect, design, develop, and maintain embedded software across hardware interfaces, operating-system services, middleware, communication paths, and applications, using C/C++ and contributing to Rust adoption where it improves safety, reliability, maintainability, or service boundaries.
  • Lead technical design discussions and translate ambiguous requirements into clear interfaces, ownership boundaries, acceptance criteria, dependencies, delivery plans, reusable abstractions, and configuration contracts that scale across vehicle platforms, products, and variants.
  • Evaluate and optimize constrained systems for CPU, memory, storage, power, latency, startup, concurrency, and fault handling while ensuring predictable behavior, reliability, and maintainability.
  • Guide the integration of hardware-linked behavior—including physical controls, display interaction, vehicle signals, persistent state, device configuration, and other time-sensitive system behavior—across software and hardware components.
  • Lead complex software and hardware investigations and drive end-to-end validation using logs, traces, diagnostics, target hardware, laboratory equipment, simulators, emulators, software-in-the-loop, hardware-in-the-loop, and prototype vehicles.
  • Partner with hardware, firmware, platform, application, validation, product, and external teams to resolve dependencies and make timely technical decisions; establish practices for schemas, generated bindings, diagnostics, observability, versioning, compatibility, and maintainability; and mentor engineers while communicating architecture, risks, trade-offs, and decisions clearly.
Qualifications
  • Bachelor’s or Master’s degree in Computer Science, Computer Engineering, Electrical Engineering, or a related field, or equivalent practical experience, plus seven or more years developing or integrating embedded, platform, or hardware-linked software.
  • Strong hands-on experience developing, debugging, reviewing, and maintaining C and/or C++ software, with practical Rust experience or the ability and interest to learn Rust.
  • Experience with embedded operating systems, embedded Linux, real-time systems,…
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