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Senior Animator; m​/f​/d

in 80331, München, Bayern, Deutschland
Unternehmen: Welevel
Vollzeit position
Verfasst am 2026-06-18
Berufliche Spezialisierung:
  • Unterhaltung
    Video Spiele, Musik, Fersehproduktion
  • Medien/Kreative Künste
    Video Spiele, Musik, Fersehproduktion
Gehalts-/Lohnspanne oder Branchenbenchmark: 60000 - 80000 EUR pro Jahr EUR 60000.00 80000.00 YEAR
Stellenbeschreibung
Stellenbezeichnung: Senior Animator (m/f/d)

Why us?

At welevel
, we’re more than just a startup - we’re a vibrant community of innovators passionate about crafting the future of RPG and survival games. Based in Munich, we combine cutting‑edge technology with a collaborative and forward‑thinking culture, where every team member plays a vital role in our success.

  • Inspiring Work Environment
    : A central Munich location with a motivated and international team that thrives on creativity and collaboration.
  • Competitive Compensation
    :
    We believe in rewarding talent fairly and offer a compensation package that reflects your skills and impact.
  • Team Activities
    :
    Regular events to build a strong sense of community.
  • Free Drinks
    :
    Enjoy complimentary beverages to keep you refreshed throughout the day.
  • A Pioneering, Start‑Up Mindset
    :
    Join a culture where your ideas and creativity are valued and encouraged.
Your Role

As an Animator with welevel, your expertise will transform static models into dynamic characters and environments that breathe life into the mesmerizing world of Solid River. You won’t just be animating; you’ll be storytelling, evoking emotions and delivering memorable moments for our global audience.

Responsibilities
  • Create a wide range of realistic, dynamic and engaging character and creature animations, from action‑packed combat sequences to fluid social interactions between players and NPCs.
  • Collaborate closely with Game Designers and Technical Artists to ensure animations are seamlessly integrated with gameplay mechanics and technical specifications.
  • Utilize cutting‑edge tools, including motion capture and AI technology, to enhance the efficiency and realism of animations.
  • Rig, animate, and integrate animations directly within Unreal Engine 5, optimizing for seamless gameplay, high performance, and visual fidelity.
  • Iterate based on feedback from regular reviews, continuously refining animations to meet project goals and gameplay requirements.
  • Develop and maintain robust rigs and animation libraries to streamline the workflow and support rapid iteration.
  • Stay updated on industry trends and advancements in animation, rigging, motion capture, and AI technologies to drive innovation in the animation pipeline.
Requirements
  • Minimum 3‑5 years of experience in animation, preferably contributing to AAA titles.
  • Strong portfolio showcasing your work in 3D character and creature animation.
  • Proficiency in industry‑leading animation software such as Maya or Blender.
  • Experience with Unreal Engine or a strong willingness to learn it.
  • Ability to create animations that work from every angle, not limited to one camera perspective.
  • Mastery of animation essentials such as timing, weight, acceleration and impact.
  • Exceptional communication skills with the ability to collaborate effectively in a team setting.
  • Passion for gaming, particularly survival RPGs and city‑building genres, is highly desirable.
  • Onsite position.
What we offer
  • The opportunity to leave your mark on the gaming industry by working on a groundbreaking AAA title.
  • A fun and dynamic work environment, surrounded by a team of passionate, creative, and talented individuals.
  • Competitive salary and benefits package, including relocation assistance for the right candidate.
  • The chance to live and work in the vibrant and beautiful city of Munich, Germany.
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Stellen-Anforderungen
10+ Jahre Berufserfahrung
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