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C++ Developer; f​/m​/d and REMOTE

Online/Außer Haus - Idealerweise für Kandidaten in
10115, Berlin, Berlin, Deutschland
Unternehmen: Meetingcpp GmbH
Fernarbeit/Heimarbeit position
Verfasst am 2026-01-15
Berufliche Spezialisierung:
  • Software Entwicklung
    Software-Ingenieur, C++ Entwicklung, Backend Entwicklung
Gehalts-/Lohnspanne oder Branchenbenchmark: 130000 EUR pro Jahr EUR 130000.00 YEAR
Stellenbeschreibung
Stellenbezeichnung: C++ Developer (f/m/d and REMOTE 130 000 EUR per year
C++ Developer (f/m/d) in Berlin and REMOTE 130 000 EUR per year

published at :47

Location: Berlin and REMOTE

Company: think-cell

Remote support for this position: yes

Join us as a C++ Developer

Do you believe in beauty when it comes to programming? Do you have a vivid interest in elegant algorithms? Are you fluent in C++? If so, we would like to meet you. Here is what we offer in a nutshell:

  • A wide array of extremely challenging C++ development tasks
  • An international team of brilliant minds
  • A working environment that makes this team stay and grow
  • Enough time to make sure that every detail of your solution is perfect
  • A flat organization and plenty of room for your ideas
  • No scheduled meetings
  • Lifestyle-friendly working hours, no deadlines, no overtime
  • Support for relocation
  • A competitive salary from the start and a raise to EUR 130,000 annually after only one year

About us

think-cell is a fast-paced software company in Berlin, Germany, with a focus on developing graphics products that stand out from the crowd. More than 1,000,000 users worldwide rely on our software for their daily business because we make creating PowerPoint presentations so much easier, faster, and more enjoyable. Among our customers are many renowned consulting companies and large international corporations.

Because think-cell is highly profitable, we do not have to make compromises regarding code quality and beauty. We are willing to go the extra mile in developing sophisticated algorithms and refining our user interface, and we are proud of our many happy customers. The company is owned and managed by seasoned computer scientists, which contributes to a working environment that makes exceptional Developers want to come and stay.

About our software

Our focus is on business slides (as opposed to more artful, open-ended applications) because they offer great potential for automation of the layout tasks traditionally performed by PowerPoint users themselves. There are plenty of challenges, from a solid understanding of what makes a good layout, to algorithms that produce an aesthetically pleasing output fast enough for interactive slide design, to an intuitive and unobtrusive graphical user interface that supports our original approach to slide layout, to solid technical solutions for automatic bug reporting and updates, to compatibility with third-party software on the computers of over a million users.

Here are some highlights of what we have done:

Language

  • Everything we do is C++. Even our customer portal is written in C++. There is some Assembler glue code where necessary, and our build scripts are written in Python, but other than that, think-cell is all about C++.
  • We closely track the latest versions of our compilers, Visual C++ and Xcode, so we can always use the latest C++ standard features as soon as they become available.
  • We fund the working group for programming languages of the German Institute for Standardization (DIN). Some of our employees are members of this committee and vote in the international standardization process ISO / IEC C++.
  • We are also an official sponsor of the Standard C++ Foundation, which promotes international standards for C++.

Library

  • We use Boost throughout our code, e.g., Boost.

    Spirit for parsing.
  • We have our own range library, in the same spirit as Boost.

    Range or Eric Niebler’s range-v3, but going further, for example, by unifying internal and external iteration. We gave a talk about it, and most of the code is public.
  • We develop our own cross-platform library to support macOS and Windows with a single code base.
  • We have our own reference-counting and persistence libraries to save and restore whole object trees.
  • We have an extensive bug reporting infrastructure. Assertions and error checks stay in the release code, and our software automatically reports bugs to our server. The server analyzes the bug, categorizes it and files it in a database that all Developers can access. If an update fixes the bug, the user can download the update directly from a bug response web page.

Algorithms

  • think-cell was founded on the idea for an algorithm for automatic slide layout, and we are still on an exciting journey towards that…
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