×
Register Here to Apply for Jobs or Post Jobs. X

Senior​/Principle Rendering Engineer - 3D

Job in Burnaby, BC, Canada
Listing for: Huawei Technologies Canada Co., Ltd.
Full Time position
Listed on 2025-12-02
Job specializations:
  • Software Development
    Senior Developer, Game Development / Testing, Software Engineer, AI Engineer
Salary/Wage Range or Industry Benchmark: 120000 - 230000 CAD Yearly CAD 120000.00 230000.00 YEAR
Job Description & How to Apply Below
Huawei Canada has an immediate permanent opening for a Senior/Principle Rendering Engineer - 3D

About the team

Huawei’s Vancouver Research Center is invested in advanced technology research, architecture design, and strategic technical planning. Our rendering graphics development department focuses on advanced rendering techniques for real-time 3D photorealistic rendering and modeling, aiming towards leading technological solutions for the Metaverse. We develop real-time rendering for multiple platforms and APIs, including DX12, Vulkan, and more, targeting PC, mobile, and cloud rendering.

Our mission is to deliver the best possible visual quality. We are currently hiring passionate graphics researchers and engineers to work on innovative rendering technologies and pipelines. If you are passionate about rendering, enjoy researching, implementing, and leading graphic techniques and developers, join us!

About the job
  • Inspire and mentor developers, bringing extensive knowledge to the team.

  • Independently lead the development of rendering systems and R&D areas.

  • Mentor junior team members and provide professional guidance.

  • Maintain deep insight into rendering technology trends, shaders, and recent research.

  • Oversee development, debugging, and optimization of key rendering engine features to ensure competitiveness.

  • Collaborate closely with internal R&D divisions.

  • The base salary ranges from $120,000 to $230,000, depending on education, experience, and expertise.

    About the ideal Candidate
  • Solid programming skills in C/C++ with over 7 years of experience.

  • Current work experience in the CG field for 5 or more years, with hands-on development of real-time rendering features.

  • Experience with APIs such as Vulkan, OpenGL, Direct

    X.

  • Experience with game engines like UE, Unity, or others.

  • Excellent communication and documentation skills.

  • Bachelor’s degree or higher in Computer Science, Electronics Engineering, or related fields.

  • Shipped 1-2 AAA games OR led an advanced runtime graphics team to product completion.

  • Good knowledge in topics such as:

    • P  / BRDF

    • Real-time ray tracing or global illumination

    • Rendering pipelines

    • Direct lighting and shading

    • Water & Simulation

    • Hair technology

    • Runtime Cloud Rendering

  • #J-18808-Ljbffr
    Position Requirements
    10+ Years work experience
    Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
    To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
     
     
     
    Search for further Jobs Here:
    (Try combinations for better Results! Or enter less keywords for broader Results)
    Location
    Increase/decrease your Search Radius (miles)

    Job Posting Language
    Employment Category
    Education (minimum level)
    Filters
    Education Level
    Experience Level (years)
    Posted in last:
    Salary