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Principal Software Engineer

Job in Cambridge, Cambridgeshire, England, UK
Listing for: Arm Limited
Full Time position
Listed on 2025-11-29
Job specializations:
  • Software Development
    Software Engineer, Embedded Software Engineer, C++ Developer
Salary/Wage Range or Industry Benchmark: 80000 - 100000 GBP Yearly GBP 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Position: Staff/Principal Software Engineer

Are you looking for an exciting and challenging role, with the possibility to work on the cutting edge of mobile GPU technology? Do you want to use your technical skills and leadership to help drive your career while contributing to the Linux upstream ecosystem and advancing open-source graphics DRM drivers?

Arm is seeking highly skilled and motivated engineers to join our Agile Software development team working on the drivers for the next generation Mali™ GPU products. We work closely with the multi-disciplined engineering teams across Arm’s European design centres, being in constant collaboration with both Software and Hardware engineers as well as Architects. We have a strong track record of building up expertise in people, so this is a phenomenal opportunity for learning new things in a friendly and collaborative environment.

Join a multinational, multifaceted and highly motivated software development group with great work ethics where you will enjoy the support from your colleagues while being challenged by exciting technical problems. If you like producing high quality, high performing SW and solving sophisticated technical problems, then we would love to hear from you.

Responsibilities:

Developing, maintaining and improving existing user and kernel space driver components to deliver them for most recent Linux kernels and yet-to-be-published Android versions. This involves developing performance‑critical driver for GPU hardware, including scheduling and memory management for Linux and Android OSs. You will provide the foundations that will make the Mali™ GPU implementation of Vulkan, OpenGL and OpenCL simply the best in the market.

Your day-to-day responsibilities include:

  • Being a member of GPU Linux Kernel team responsible for contributing and maintaining the upstream version of Mali™ GPU Driver (panthor)
  • Participating in all phases of software development - including design, implementation, testing, code review and documentation.
  • Working closely with other software teams to interface driver components.
  • Maintaining the existing codebase: fixing bugs and other quality assurance activities.
  • Upstream support for new architecture features
  • Getting alignment with the Linux community on cross architectural needs Commented

Required Skills and Experience:

Extensive expertise in C programming, with a strong ability to design and optimize complex software architectures. Experience in the Linux kernel and/or a device driver development.

  • Exceptional problem-solving and debugging skills, with the ability to analyze and resolve highly complex software and system issues.
  • Expert-level understanding of computer architecture, embedded systems, and hardware-software interactions.

“Nice To Have” Skills and Experience :

  • Demonstrated ability to lead large-scale projects, setting technical direction, and coordinating efforts across multiple teams.
  • Extensive experience with ARM embedded systems, including performance optimization and hardware bring‑up.
  • Familiar with Android system software development and debugging
  • Familiarity with Linux kernel internals and graphics stack components such as DRM/KMS and Mesa.
  • Experience submitting and reviewing patches via mailing lists and engagement with community maintainers.
  • Experience in developing production‑grade software for commercial organizations, with an emphasis on high‑quality, maintainable code.

Arm GPU Engineering Group:

We produce graphics processing hardware and software products for mobile, embedded and automotive industries. Mali™ Graphics Processor is the world’s #1 shipping GPU. Now we are entering into a new growth phase to provide new technologies and products for existing and new markets and are looking for hardworking people to join the team. In GPU Engineering you will work with the global best companies, making world‑leading products based on our IP and alongside the best engineers in the world.

We are a global team working across numerous sites and cultures. Your ideas will make a difference and you will have the opportunity to lead, challenge the status quo and ultimately change the world of graphics processing!

In Return:

ou will have the opportunity to demonstrate…

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