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Junior Unity Developer - Content

Job in Gloucester, Gloucestershire, GL1, England, UK
Listing for: Avantis Education
Full Time position
Listed on 2025-12-07
Job specializations:
  • Software Development
    Game Development / Testing, App Developer - Mobile/Web, Software Engineer, C# / Unity Developer
Job Description & How to Apply Below

Direct message the job poster from Avantis Education

You’ll be joining a fast-paced, award-winning educational technology company at the forefront of digital learning innovation. As a Company, Avantis has a long-standing passion for transforming education through technology. Our pioneering solutions—such as Class

VR—are revolutionising the classroom experience.

To find out more, visit

What you’ll be doing

We are looking for a motivated Junior Unity Developer to join our VR Content Team. You’ll help build immersive tools, interactive systems and high-quality VR experiences from prototype to product. The ideal candidate has a strong foundation in Unity and C#, a passion for VR and the ability to collaborate with artists and designers to streamline workflows and build production-ready features.

Key responsibilities include:

  • Develop and maintain features for Unity (C#) VR applications.
  • Build custom tools for the 3D art team to streamline workflows and automate repetitive tasks.
  • Integrate 3D assets, animations, and VFX into Unity projects.
  • Collaborate with Senior engineers, artists and producers to define technical requirements and maintain best practices.
  • Create and maintain shaders and VFX using tools like Shader Graph, HLSL, and particle systems.
  • Assist with optimizing VR performance, rendering, and resource usage.
  • Perform debugging, code reviews, and follow clean coding standards.
  • Use Git Hub to maintain project stability.
  • Test and validate features across our VR platforms.
What we’re looking for
  • Strong hands-on experience with Unity, including Rendering pipelines (URP), Animation systems and VFX workflows and particle systems
  • Proficiency in C# programming.
  • Experience using Blender (or similar) for asset integration or pipeline tasks.
  • Ability to create custom shaders (Shader Graph, HLSL).
  • Understanding of debugging techniques and performance profiling.
  • Version control experience using Github.
  • Basic knowledge of VR development or eagerness to learn VR tool chains.
  • Solid foundation in OOP, scripting fundamentals and clean coding practices.
  • Experience with tool development for artists (C#).
  • Experience with Android development or mobile optimisation.
  • Basic web development knowledge.
  • Experience with UV unwrapping and 3D asset preparation.
  • Understanding of lighting and rendering optimisation in Unity.

Are you ready to help us develop our content and product?

We’d love to hear from you.

Seniority Level

Entry level

Employment Type

Full-time

Job Function

Information Technology and Design

Industries

E-learning and Technology, Information and Media

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