Build and Full Stack Engineer - FTC
Listed on 2025-11-18
-
Software Development
Software Engineer, Full Stack Developer
About the Role
As a Build and Full Stack Engineer you will support multiple game projects by maintaining build systems and developing tools. You'll collaborate directly with game teams to understand their needs, develop extensible systems and provide ongoing support. You will need to take advantage of different systems and technologies, and work with a diverse range of users with different levels of technical expertise.
In addition to developing technical solutions, you'll be creating interactive dashboards and web-based content workflows. If you are a Build Engineer with an interest in web development, or a Full Stack Engineer with build experience, or are unsure whether your experience is strong enough - we would still love to hear from you!
- Working with a small team to develop web-based tools for game teams
- Developing features in our build system infrastructure, such as monitoring or build machine provisioning
- Implementing data processing pipelines that operate on large volumes of motion capture data
- Meeting regularly with stakeholders to report on progress and receive feedback
- Creating technical designs for solutions and collaborating with technical peers to address feedback
- Planning large deliverables, breaking them down into smaller tasks and providing time estimates
- Responding to bug reports or support requests, working closely with colleagues on game teams to resolve issues
- Experience managing automation systems such as Team City or Jenkins in a game development environment (CI/CD, data processing, agent provisioning etc.)
- Experience with version control systems such as Perforce or Git
- Full-stack web development skills (HTML/CSS, Java script/Typescript, Solid
JS or React, NodeJS, Mongo
DB) - Experience with system monitoring and process dashboards (Elastic Search, time-series visualisation)
- Scripting and application development using Python and PyQT/Py Side
- Application deployment using containers (Docker, Kubernetes)
- Professional attitude towards support, including face-to-face support, progress updates and high-quality documentation
- Preferably some experience working with Unreal Engine and C++
- Experience with motion capture data processing would be beneficial
Supermassive Games has produced some of the most recognisable and compelling storytelling titles in the world of AAA games. The BAFTA-winning Until Dawn, the cinematic masterclass of The Dark Pictures Anthology, the multi-award winning The Quarry, the action-packed roller coaster horror VR titles Switchback VR and Rush of Blood to the world of Little Nightmares, and many more!
Time and time again, our incredibly talented and passionate team have delivered games that strike fear into all that dare to play. We're now on the hunt for a Build and Full Stack Engineer to join us here at Supermassive Games. Fancy joining our team and creating your own story? This is a 6 month fixed term contract to start February 2026.
Perks- 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
- Private Medical Insurance (BUPA)
- Life Assurance (6 x annual salary)
- Salary Exchange Pension Scheme
- Employee Assistance Programme Income Protection
- Enhanced Family Leave (maternity and paternity pay)
- Generous staff referral scheme
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search: