3D Technical Artist
Job in
39042, Bressanone, Trentino-Alto Adige, Italy
Listed on 2025-12-25
Listing for:
ALLSIDES
Full Time
position Listed on 2025-12-25
Job specializations:
-
Design & Architecture
Digital Media / Production, Computer Graphics / 3D / Animation
Job Description & How to Apply Below
Location: Bressanone
About ALLSIDES ALLSIDES is redefining how the world experiences 3D content. We combine physically accurate scanning and generative AI to power new content creation workflows for e-commerce, virtual environments, AI simulation and training. Our clients include global brands like Adidas, Meta, Amazon, and Zalando.
Now we are building the world's largest datasets of photorealistic, relightable 3D assets with accurate ground truth - capturing at production scale (tens of thousands annually).
As a research-driven startup and NVIDIA Inception member, we operate at the forefront of 3D machine learning and visual computing.
More info:
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Positions Overview We're looking for a detail-oriented 3D technical artist who ensures our scanned assets meet highest quality standards for simulation, gaming and AI training. You'll work closely with production teams and developers to identify patterns, refine workflows, and elevate overall quality.
If you have an eye for detail in P workflows, enjoy collaborating to solve quality challenges, and want to shape production standards at scale - this is for you.
Responsibilities Establish and enforce quality standards for 3D scanned assets (geometry, materials, textures)
Perform systematic quality checks on production assets at scale
Optimize post-production workflows for efficiency and consistency
Identify patterns in quality issues and work with developers to address root causes
Collaborate with production artists to share feedback and refine techniques
Optimize post-production workflows for efficiency and consistency
Document quality standards and best practices
Qualification 3+ years experience in 3D production, pipeline engineering, or related field
technical understanding of 3D geometry and P materials
Proficiency in 3D software (Substance Painter, Blender, Substance, or similar)
C++ experience or willingness to learn for pipeline integration
Detail-oriented mindset - you spot issues others miss
working proficiency in English
Nice to have
Experience with 3D scanning or photogrammetry workflows
Knowledge of procedural workflows and automation tools
Knowledge of texture optimization and cleanup techniques
Experience mentoring or training other artists
Background working in collaborative, fast-paced production environments
What We Offer Compensation that reflects your experience and the value you bring
International team with flat hierarchies
Lunch vouchers for working days
Relocation assistance for international candidates
Flexible working hours and work-from-home policy
Office in the Italian Dolomites (Bressanone/Brixen, South Tyrol)
This role is located on-site at our office in Brixen/Bressanone, Italy. If you are interested, please apply to careersh
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