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3D Computer Vision Engineer

Job in 39042, Bressanone, Trentino-Alto Adige, Italy
Listing for: ALLSIDES
Full Time, Part Time position
Listed on 2025-12-14
Job specializations:
  • Engineering
    AI Engineer, Software Engineer, Computer Science
Job Description & How to Apply Below
Position: 3D Computer Vision Engineer (m/w/d)
Location: Bressanone

About ALLSIDES
ALLSIDES  is a Deep-Tech startup from the European Alpine region with offices in Italy and New York, that secured significant funding in early 2025 (announced under our former name Covision Media) and is experiencing rapid growth.
We're redefining how the world experiences 3D content. By combining physically accurate scanning and generative AI, we enable new content creation workflows for e-commerce, virtual environments, and immersive experiences. Our clients include global brands like adidas, Meta, Amazon, and Zalando.
Using our own scanners, we've built one of the world's largest datasets of photorealistic, relightable 3D assets with accurate ground truth—capturing at production scale (tens of thousands annually) while simultaneously training next-generation AI models. Meta uses our scanning technology for their HOT3D dataset (ECCV 2024). We collaborate with Prof. Cremers at TU München, Prof. Rother at Heidelberg University's Computer Vision Lab, and are advised by Prof.

Pietro Perona from Caltech.
As a research-driven startup and NVIDIA Inception member, we operate at the forefront of 3D machine learning and visual computing.
More info about us and our technology:
Website: https://(Use the "Apply for this Job" box below)..tech
NVIDIA AI Blog:

Position Overview
We are looking for a 3D Computer Vision Engineer to develop the geometric backbone of our scanning technology. You will work on multi-camera calibration, feature-based reconstruction, and geometric optimization—combining classical techniques with modern learned approaches to achieve sub-millimeter accuracy at production scale.
This role is for engineers who love the elegance of projective geometry but aren't afraid to integrate neural components where they outperform classical methods. If you want to build 3D systems that power tens of thousands of assets for the world's leading brands, this is for you.

Key Responsibilities
Development of 3D Pipeline Components
Develop and optimize geometric reconstruction modules: multi-camera calibration, feature extraction and matching, structure-from-motion.
Implement and tune optimization techniques (bundle adjustment, surface fitting, mesh refinement) for high-precision geometry.
Integrate learned components—feature descriptors, depth priors, outlier rejection—into classical pipelines.
Develop capture and calibration strategies that support downstream appearance and material reconstruction.
Build robust point cloud and mesh processing workflows for cleaning, filtering, and topology repair.
Write performant, maintainable code that scales across our production infrastructure.
Collaboration
Work with ML engineers, rendering specialists, and system developers to bridge classical and neural approaches.
Engage with enterprise clients to understand accuracy and performance requirements.
Contribute to architectural decisions for scalable 3D processing.

Qualifications

Required:

Strong foundation in 3D vision and geometric computing, gained through a PhD or Master's degree combined with 3+ years of industry experience.
Strong background in multi-view geometry: camera models, epipolar geometry, bundle adjustment.

Experience with SfM/SLAM pipelines or structured light systems.
Proficiency in C++ and Python; comfort with performance-critical code.
Familiarity with point cloud and mesh processing (Open3D, PCL, CGAL, or similar).
Nice to Have:

Experience with learned feature descriptors or neural depth estimation.
Familiarity with differentiable optimization.
Understanding of appearance capture, light calibration, or inverse rendering fundamentals.
Background in deformable geometry or non-rigid reconstruction.

Experience with camera/projector calibration or photogrammetry pipelines.
Familiarity with CUDA or GPU-accelerated geometry processing.
Contributions to open-source 3D vision projects.

What we offer
Competitive salary package including stock options
Amazing office space in the Italian Dolomites
Personal and professional growth: own critical parts of our pipeline and help us scale
Flexible working hours and work-from-home policy (1 day/week)
Participate in CVPR, SIGGRAPH, and AI/startup conferences globally
Lunch vouchers for working days
Relocation assistance and visa sponsorship

This is a full-time role located on-site at our Bressanone/Dolomites offices (South Tyrol, Italy). For exceptional candidates, part-time remote arrangements may be considered.
Send your resume to careersh
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