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Game Developer AI Training Tasks; Godot, Defold, Panda3D

Listing for: Vettedlance
Part Time, Apprenticeship/Internship position Listed on 2026-11-08
Job specializations:
  • Software Development
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 70 - 130 USD Hourly USD 70.00 130.00 HOUR

Job Description & How to Apply Below

Position: Game Developer for AI Training Tasks (Godot, Defold, Panda3D)

Build and debug real game mechanics in open-source engines, then document every step so AI can learn the workflow. Expect engine-specific tasks in 2D and 3D, recorded and written up for training.

What you will do
  • Build game mechanics, controls and 2D/3D scenes in engines such as Godot, Defold, Solar2D or Panda3D
  • Debug and optimise game code and performance
  • Write step-by-step workflow notes and detailed prompts
  • Record your screen while completing tasks and manage code in Git
What you need
  • Shipped or substantial hands‑on work in at least one of these engines
  • Programming skill in the engine language (GDScript, Lua, Python or C#/C++)
  • English at B2 level or higher
  • Comfort with screen recording and Git-based code hosting
Contract
  • Remote, hourly contract (independent contractor)
  • Part‑time, flexible: 10–40 hrs/week
  • Remote

Pay: $70 – $130 / hour (USD). Paid weekly in USD. Typical rate $70–$130 per hour, confirmed after a short paid assessment.

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