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Entertainment & Gaming
Entertainer / Performer / Host
Job Description & How to Apply Below
Develop UE5 animation systems for Bio Shock. Both location postings share requisition R_118897.
Location:
Montréal, Canada / Novato, United States — Remote eligibility to be confirmed. Remote-tagged role listing Montréal and Novato;
North American work authorisation is asked. Confirm the approved remote jurisdiction. Contract type and duration are not stated. Role : R_118897; location postings / .
What you will do
Implement animation assets, Animation Blueprints and procedural systems.
Refine motion matching, locomotion, IK, cloth and secondary dynamics.
Optimise runtime performance and improve Maya-to-engine workflows with artists and engineers.
What the studio is looking for
Five or more years of technical-animation experience and a shipped AAA game.
Strong UE5 animation tools, procedural animation and human anatomy knowledge.
Professional French and English for Québec-based candidates.
Source and dates
Official source: (Use the "Apply for this Job" box below)./
Employer publication date:
October 29, 2026, in the employer’s recruitment data.
Source spreadsheet addition:
November 1, 2026; separate from employer publication.
Availability and details verified:
November 2, 2026.
No separate employer Final date to receive applications is displayed. Any Anima Worker expiry is separate from the employer’s dates.
Position Requirements
10+ Years work experienceTo View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
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(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).