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Animation Programmer

Job in Montréal, Province de Québec, G4F, Canada
Listing for: Ubisoft
Full Time position Listed on 2026-11-07
Job specializations:
  • Entertainment & Gaming
    Entertainer / Performer / Host

Job Description & How to Apply Below

Position: Ubisoft — Animation Programmer
Develop real-time animation technology for a small Unreal Engine multiplayer team.

Location:

Montréal, Québec, Canada — On-site. Permanent, full-time; office-based.

Role :  REF
31795D.

What you will do

Build and maintain animation systems and tools with animation and motion-capture teams.

Optimise performance, memory use and compatibility.

Investigate procedural and physics-based animation techniques and improve workflows.

What the studio is looking for

C++ and C# proficiency, Visual Studio and strong 3D mathematics.

Knowledge of rigs, state machines, ragdolls, inverse kinematics and facial animation.

Clear technical communication and effective multidisciplinary collaboration.

Source and dates

Official source:

Employer publication date:
October 30, 2026 — release date of the current employer posting; original opening date is not provided.

Availability and details verified:
November 1, 2026.

No separate employer Final date to receive applications is displayed. Any Anima Worker expiry is separate from the employer’s dates.
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