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Pre-Visualisation Artist ILM

Remote / Online - Candidates ideally in
London, Greater London, EC1A, England, UK
Listing for: The Walt Disney Company
Remote/Work from Home position
Listed on 2025-12-30
Job specializations:
  • Creative Arts/Media
    Video Game, TV / Film Production
  • Entertainment & Gaming
    Video Game, TV / Film Production
Job Description & How to Apply Below
Position: Pre-Visualisation Artist (All Levels) - ILM

Pre-Visualisation Artist (All Levels) - ILM London

Job  
Location London, United Kingdom Business Industrial Light & Magic Date posted
Nov. 20, 2025

Job Summary:

Previs Artists collaborate closely with the Previs Supervisor and Previs Lead to design and create shots and sequences ensuring the Director and Client’s vision are met through dynamic camera movement, composition, staging, lighting and editing.

What You’ll Do:
  • Create Previs shots based off scripts, boards or verbal pitches and edit these into coherent sequences, applying knowledge of cinematic lens choices, framing, staging and camera language to visualise the client’s vision.
  • Animate all aspects of the shot from the camera to the characters, using lighting and FX to enhance storypoints.
  • Carry out simple modelling, rigging and texturing tasks when required.
  • Produce techvis to support real‑world and on‑set shooting of the completed Previs, incorporating practical set dimensions, camera lens data and virtual production requirements.
  • Meet deadlines and maintain consistent production while delivering high‑quality work within varying timelines.
  • Communicate and collaborate across departments.
  • Demonstrate flexibility with the iterative process.
What We’re Looking For:
  • Experience in camera/character/creature/vehicle animation in Maya and knowledge of using and editing mocap data.
  • Understanding of different styles of cinematography, knowledge of film terminology, lenses and a good eye for cinematic shot composition and lighting.
  • Basic competency in modeling, texturing, lighting, compositing and rendering.
  • Highly motivated and proactive.
  • Good communicator able to take feedback, direction and interpret effectively over multiple versions.
  • Organised and creative problem‑solver with a strong attention to detail.
  • Proficient in Maya for animation, camera and scene assembly.
  • Proficient with modeling and texturing tools within common 3‑D packages (e.g., Maya, Substance Painter, ZBrush or similar).
  • Familiarity with Nuke, DaVinci Resolve and Houdini.
  • Working knowledge of Linux and Google Suites.

As part of your application please submit a demo reel, shot breakdown or equivalent showcasing your work. A current resume is required.

This role is hybrid; the employee will be required to work a minimum of two days on‑site per week at a company‑designated location and may work from home occasionally.

About Industrial Light & Magic:

Founded in 1975 by George Lucas, ILM is the leading effects facility in the world, serving the motion picture, commercial production and attraction industries. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box‑office hits of all time, contributing to 25 of the top 50.

About The Walt Disney Company:

The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments:
Disney Entertainment, ESPN and Disney Experiences.

ILM (UK) Ltd. is an equal‑opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnicity or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and remain relevant in a rapidly changing world.

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