Senior Technical Artist - VFX Interactive Media
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Entertainment & Gaming
Game & 3D/XR Development
Job Description & How to Apply Below
About the Role
Our client, a forward-thinking leader in the digital arts and interactive entertainment sector, is actively seeking a highly skilled Senior Technical Artist to join their esteemed, remote-first team. This role is instrumental in bridging the gap between artistic vision and technical implementation, with a focus on creating stunning real-time visual effects (VFX) for a variety of immersive projects. As a fully remote employee, you will have the flexibility to contribute your expertise from anywhere, collaborating with a global team dedicated to innovation.
You will be responsible for developing and optimizing cutting-edge VFX pipelines and assets, ensuring both artistic quality and performance efficiency. This is an exceptional opportunity for a talented technical artist to shape the visual landscape of interactive experiences, working within a supportive and creatively driven virtual environment. While the company operates globally, this role is managed under the strategic oversight of their Durban operations.
- Develop, implement, and optimize high-quality real-time visual effects for interactive applications and games.
- Collaborate closely with art directors and game designers to define and achieve the desired aesthetic and technical goals.
- Create and maintain VFX assets, including particle systems, shaders, and post-processing effects, ensuring they meet performance budgets.
- Develop and refine tools and workflows to improve the efficiency of the art and VFX pipelines.
- Troubleshoot and resolve technical issues related to VFX performance and rendering across multiple platforms.
- Mentor junior technical artists and share knowledge to elevate the team's overall skill set.
- Stay updated on the latest advancements in real-time rendering technology, VFX software, and game engines.
- Minimum of 5 years of experience as a Technical Artist, with a strong specialization in real-time VFX.
- Proficiency in industry-standard DCC tools such as Maya, 3ds Max, Houdini, and Adobe Creative Suite.
- Expertise with real-time engines like Unity or Unreal Engine, including shader creation and optimization.
- Strong programming or scripting skills (e.g., HLSL, GLSL, Python, C#) for tool development and automation.
- Deep understanding of particle systems, fluid simulations, and other VFX techniques.
- Excellent understanding of P workflows and material pipelines.
- Ability to work independently and collaboratively in a remote setting, demonstrating strong communication skills.
- A portfolio that clearly showcases exceptional real-time VFX work and technical problem-solving abilities is essential.
This fully remote position offers a competitive salary of R per annum , comprehensive health coverage, and access to a flexible work schedule. Employees receive a budget for professional development and home office equipment. The company promotes a healthy work-life balance and offers opportunities for significant career growth within a global, innovative team. You'll be part of a company that values creativity and technical excellence, with the freedom to work from where you are most productive.
Position Requirements
10+ Years work experience(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).