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Character Animator

Remote / Online - Candidates ideally in
Klerksdorp, 2571, South Africa
Listing for: Placements24
Remote/Work from Home position Listed on 2026-11-05
Job specializations:
  • Entertainment & Gaming
    Entertainer / Performer / Host

Job Description & How to Apply Below

Location: Klerksdorp

About the Role

Our client, a dynamic game development studio based in Klerksdorp, is seeking a skilled Character Animator to bring game characters to life. This position operates on a hybrid model, combining the benefits of in-office collaboration with the flexibility of remote work. You will be responsible for creating high-quality character animations that convey personality, emotion, and believable movement. This role requires a strong understanding of animation principles, body mechanics, and creature animation.

You will work closely with the art and design teams to ensure that animations meet the artistic vision and gameplay requirements for our projects. Join our team and contribute to visually engaging and character-driven gaming experiences.

Key Responsibilities
  • Animate characters for gameplay, cinema tics, and in-game events, ensuring fluidity, realism, and emotional depth.
  • Implement and refine animation using industry-standard software and game engines (e.g., Maya, Unity, Unreal Engine).
  • Collaborate with character artists and riggers to understand character models and rigging systems.
  • Work closely with game designers to ensure animations align with gameplay mechanics, controls, and player feedback.
  • Interpret animation direction and feedback from supervisors and directors to achieve desired results.
  • Create a variety of animations, including locomotion, combat, expressions, and special abilities.
  • Troubleshoot and resolve animation-related issues, ensuring smooth integration into the game.
  • Maintain a consistent quality and style of animation throughout the project.
  • Keep abreast of new animation techniques and technologies.
  • Optimize animations for performance and memory usage on target platforms.
Requirements
  • 2-4 years of professional experience as a Character Animator in the game industry.
  • A strong demo reel showcasing excellent character animation skills, including body mechanics, acting, and timing.
  • Proficiency in 3D animation software such as Maya.
  • Experience working with game engines like Unity or Unreal Engine.
  • Solid understanding of animation principles (e.g., timing, spacing, squash and stretch, anticipation).
  • Ability to work effectively in a hybrid team environment, communicating clearly with both remote and in-office colleagues.
  • Strong problem‑solving skills and attention to detail.
  • Good understanding of human and creature anatomy.
  • Ability to take direction and incorporate feedback effectively.
  • Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience.
  • Passion for creating engaging character performances.
Benefits
  • Competitive salary and benefits package.
  • Hybrid work arrangement for work-life balance.
  • Opportunity to work on exciting game titles with a talented team.
  • Professional development and learning opportunities.
  • Creative and collaborative studio culture in Klerksdorp
    .
  • Access to modern animation tools and technology.
  • Regular team events and social activities.
  • Potential for career advancement within the studio.
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