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Unity Engineer

Remote / Online - Candidates ideally in
Marmara Bölgesi, Turkey (Türkiye)
Listing for: Constructor TECH
Remote/Work from Home position
Listed on 2026-01-04
Job specializations:
  • IT/Tech
    Cybersecurity
Salary/Wage Range or Industry Benchmark: 150000 - 300000 TRY Yearly TRY 150000.00 300000.00 YEAR
Job Description & How to Apply Below

Constructor’s mission is to enable all educational organisations to provide high-quality digital education to 10x people with 10x efficiency.

With strong expertise in machine intelligence and data science, Constructor’s all-in-one platform for education and research addresses today’s pressing educational challenges: access inequality, tech clutter, and low engagement of students.

Our headquarters is located in 🇨🇭Switzerland, and we also have legal entities in 🇩🇪Germany, 🇧🇬Bulgaria, 🇷🇸Serbia, and 🇸🇬Singapore

Please send your resume in English only. Dear candidates, please note this position is open only in Istanbul (3 days in-office, 2 days remote). The office address is Suleyman Seba Street No.: 89, Besiktas, Istanbul.

About the Project

The goal is to enable students to experience scientific and technical concepts through interactive exercises in real time.

The system developed in Unity works in full integration with the backend team to manage student progress, data flow, and user interactions dynamically.

DUTIES & RESPONSIBILITIES:

  • Develop VR and WebGL builds using Unity
  • Collaborate with the backend team to manage data integration, API connections, and synchronisation flows
  • Integrate scientific exercises provided by the content team into gamified learning experiences
  • Create new exercise modules using the existing framework and test systems
  • Actively contribute to performance optimization, debugging (Profiler, Sentry, etc.), and build processes
  • Work within a Git Lab version control environment and follow branch workflows
  • Collaborate with the UI/UX team for interface improvements when needed
  • Support error management, test checklist processes, and QA coordination within the build system

QUALIFICATION &

EXPERIENCE:

  • Strong knowledge of Unity 3D and C#
  • Experience developing for WebGL and VR platforms
  • Solid understanding of OOP, Scriptable Object, and Scene Management
  • Experience with Lighting, Prefab Management, and Addressables
  • Proficiency in Git version control systems (Gitlab)
  • Basic understanding of backend connectivity (API integration, JSON parsing, async data flow)

Nice to Have but not Obligatory:

  • Knowledge of shaders or visual effects
  • Experience in educational technology, simulation, or science-based projects
  • Nice to Have
  • Strong problem-solving skills and attention to detail
  • Ability to collaborate effectively with cross-functional teams (Backend, Design, Content)
  • Passion for gamification in education and innovative learning models
What We Offer
  • 💻 Choice of work equipment (e.g., laptop, monitor, etc.)
  • ⏰ Flexible schedule (we usually work between 09:00/10:00 and 18:00/19:00 CET or EET)
  • 🧑💻 Remote work in locations without our offices
  • Hybrid work in locations with offices (2 days in-office, 3 days remote):
    • 🇧🇬 Sofia: 59 G. M. Dimitrov Blvd., NV Tower, 8th floor, 1700
    • 🇷🇸 Belgrade:
      Makedonska 12, 11000 Belgrade, Serbia

Constructor fosters equal opportunity for people of all backgrounds and identities. We are led by a gender-balanced board committed to building a diverse and inclusive organisation where everyone can become their best self. We do not discriminate based on age, disability, gender identity, sexual orientation, ethnicity, race, religion or belief, parental and family status, or other protected characteristics. We welcome applications from women, men and non-binary candidates of all ethnicities and socio-economic backgrounds.

We encourage people belonging to underrepresented groups to apply.

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