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Segritude Games was established in May 2023 based In Oxfordshire, Our growing team brings together various skills and expertise, working collectively to develop a game that stands out in the industry.
We offer a flexible contract agreement requiring a minimum of contracted hours per week. We are actively pursuing investment and funding opportunities to support and pay our team based on revenue from sales or secured funding. This is a great opportunity to be part of a promising start-up.
ABOUT THE ROLE
We are looking for a skilled Gameplay Animation Programmer to develop and refine animation systems for our Open-world PvPvE survival game. In this role, you will be responsible for building motion-matching locomotion, animation logic, and responsive character movement in Unreal Engine 5.
You will collaborate closely with animators, gameplay programmers, and designers to ensure fluid, grounded, and polished character motion suitable for a multiplayer survival experience. This position bridges animation and engineering, requiring technical animation knowledge and strong C++ experience.
This is a remote contractor role offering flexible working hours. Compensation will begin once project funding is secured; all hours are tracked and documented.
JOB DESCTIPTION
As a Gameplay Animation Programmer you will implement and maintain core gameplay animation systems, including locomotion, traversal, combat animations, and player interaction mechanics. You will create animation states, blend logic, and replication systems to ensure smooth gameplay across online environments.
You will play a key role in defining the feel and responsiveness of player movement, contributing directly to game feel, immersion, and combat pacing.
WHY JOIN US?
Segritude Games is focused on building a supportive, fun work environment. We believe in enjoying the journey while putting passion and effort into the game we’re building. From game nights to creative collaboration and daily laughs, we’ve built a culture where everyone feels welcome and appreciated.
KEY RESPONSIBILITIES:
- Develop and maintain animation systems in UE5 (motion matching, locomotion, state machines)
- Implement animation logic using C++ and Animation Blueprints
- Integrate animation assets into gameplay systems
- Ensure smooth transitions, blending, and realistic motion
- Work with animators to align animation and gameplay needs
- Support replication for multiplayer animation synchronization
Debug and optimize animation performance and behavior - Contribute to character movement, combat animation, and traversal features
REQUIREMENTS
- Proven experience with Unreal Engine animation systems
- Strong C++ programming experience
- Hands‑on experience with Motion Matching or advanced locomotion systems
- Experience with Animation Blueprints, state machines, and blend spaces
- Understanding of movement systems, root motion, and transition logic
- Familiarity with multiplayer animation replication
- Ability to solve technical animation challenges
- Strong communication and teamwork skills
NICE TO HAVE
- Experience with Motion Warping / Control Rig / retargeting workflows
- Survival, action or PvP game animation system experience
- Animation or tech animation background
- Knowledge of physics-based animation / procedural systems
You can send your portfolio and CV to or apply directly through our Linked In page.
Only shortlisted candidates will be contacted.
Discord: (Use the "Apply for this Job" box below)./2
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- Entry level
- Contract
- Engineering and Information Technology
- Computer Games
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