Remote Blender Pipeline Engineer - Build-from-Scratch TD
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Software Development
Python, Software Engineer, Unix/Linux, AWS
Job Description & How to Apply Below
Glitch Productions seeks a senior pipeline engineer to build a Blender production pipeline from the ground up. You will set up workflows, write supporting tools, and validate end-to-end processes for animation and rendering.
You will work remotely, collaborating with a project lead to document the pipeline and handover comprehensive guides. The role requires deep Blender expertise and strong Python scripting, with experience migrating from other DCC tools.
Join us at Glitch Productions as our next Remote Blender Pipeline Engineer
- Build-from-Scratch TD in California City, CA, United States.
The Remote Blender Pipeline Engineer
- Build-from-Scratch TD position in the Engineering field is open for applications.
We have an opening for a Remote Blender Pipeline Engineer
- Build-from-Scratch TD in California City, CA, United States within Engineering.
This role, Remote Blender Pipeline Engineer
- Build-from-Scratch TD at Glitch Productions, could be your next career step.
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