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Remote Blender Pipeline Engineer - Build-from-Scratch TD

Remote / Online - Candidates ideally in
San Francisco, San Francisco County, California, 94102, USA
Listing for: Glitch Productions
Full Time, Remote/Work from Home position Listed on 2026-11-06
Job specializations:
  • Software Development
    Python, Software Engineer, Unix/Linux, AWS
Salary/Wage Range or Industry Benchmark: 83000 - 138000 USD Yearly USD 83000.00 138000.00 YEAR

Job Description & How to Apply Below

Glitch Productions seeks a senior pipeline engineer to build a Blender production pipeline from the ground up. You will set up workflows, write supporting tools, and validate end-to-end processes for animation and rendering.

You will work remotely, collaborating with a project lead to document the pipeline and handover comprehensive guides. The role requires deep Blender expertise and strong Python scripting, with experience migrating from other DCC tools.

Join us at Glitch Productions as our next Remote Blender Pipeline Engineer
- Build-from-Scratch TD in California City, CA, United States.

The Remote Blender Pipeline Engineer
- Build-from-Scratch TD position in the Engineering field is open for applications.

We have an opening for a Remote Blender Pipeline Engineer
- Build-from-Scratch TD in California City, CA, United States within Engineering.

This role, Remote Blender Pipeline Engineer
- Build-from-Scratch TD at Glitch Productions, could be your next career step.

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