Remote 3D Character Modeler Unity Aging Pipeline
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Software Development
Game & 3D/XR Development
Job Description & How to Apply Below
Twine is seeking a skilled 3D character artist to join an independent life simulation game project. You will model and rig characters in Unity, creating aging models from infancy to adulthood while preserving a recognizable identity across stages.
Maintain compatibility with the Character Customizer system, collaborate with other specialists in a remote indie setting, and provide an early assessment. A strong portfolio and proficiency with Blender, Maya, and Unity are essential, along with clear
This posting is for the Remote 3D Character Modeler for Unity Aging Pipeline role at Twine, based in United States.
This opportunity is part of our work in Other.
The advertised compensation is 55.000 - 83.000.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
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