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C++/Rust Graphics and Windowing System Software Engineer - Mir
Job Description & How to Apply Below
C++/Rust Graphics and Windowing System Software Engineer - Mir 1 day ago Be among the first 25 applicants
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Canonical is a leading provider of open source software and operating systems to the global enterprise and technology markets. Our platform, Ubuntu, is very widely used in breakthrough enterprise initiatives such as public cloud, data science, AI, engineering innovation, and IoT. Our customers include the world's leading public cloud and silicon providers, and industry leaders in many sectors. The company is a pioneer of global distributed collaboration, with 1200+ colleagues in 75+ countries and very few office-based roles.
Teams meet two to four times yearly in person, in interesting locations around the world, to align on strategy and execution.
The company is founder-led, profitable, and growing.
We are hiring a C++/Rust Graphics and Windowing System Software Engineer.
We build Mir – a high-performance, high-efficiency technology stack for window managers, display subsystems and solutions built on top of it, like Ubuntu Frame. Leading with vision, we shape the technology stack that empowers communities to realize a world where apps work seamlessly in every graphical environment.
Our goal is to enable the whole spectrum of graphics from single-purpose screens through edge devices to full desktop environments. We also set the pace for graphics enablement across the Ubuntu certified hardware ecosystem. Our daily drill includes design, development and testing of features as well as working with the community and responding to issues and user inquiries.
Most of the software is written in C++, with support tooling in scripting languages. We will use Rust as an evolutionary step forward. Thus candidates are required to have strong skills in both Rust and C++. We're growing the team and looking for new colleagues who share our passion for precision, performance and user experience. We are hiring on various career levels with a minimum of 2 years industry experience.
We are looking for people who ideally have experience in building window compositing systems or graphics device experience. We're committed to creating an outstanding developer experience, secure foundations, and easy access to today's most used graphics toolkits and libraries.
This is an excellent opportunity for someone who wants to have a meaningful impact on modern display technologies that will impact millions of developers and users. Canonical offers a fast-paced team environment and a career full of learning and development opportunities across the open source spectrum.
Location:
This role will be based remotely in the EMEA or APAC region.
The role entails
Design and implementation of features across the Mir stack
Assisting in debugging, tracking down and fixing issues
Participating in our engineering process through code and architectural review
Creating and improving tests and performance benchmarks to catch issues early
Creating and maintaining documentation to enhance the developer experience
Engaging with the open source community and commercial partners
Collaborating proactively with a distributed team
What we are looking for in you
Excellent Bachelor's or equivalent degree in Computer Science, STEM or similar and 2+ years of working experience
Excellent modern C++ and excellent Rust programming skills
Familiarity with Linux as a development and deployment platform
Ability to collaborate remotely with a diverse set of team members and remain highly motivated, productive, and organized
Ability to travel internationally twice a year for company events up to two weeks long
Nice-to-have skills
You have experience with the Wayland protocol ecosystem and compositors
You are familiar with OpenGL, Vulkan, Flutter and other graphics, toolkits and animation frameworks
You have a solid understanding of asynchronous…
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