Engineering Manager, Device Platforms
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Software Development
AI Engineer (Applied/Software), Software Architect
Job Description & How to Apply Below
AI has learned from almost everything online, but it still struggles with the physical world, where 99.5% of economic activity happens. It doesn’t know where things are, how spaces fit together, or what changes over time.
That’s one of the biggest unsolved problems in AI, and it’s the one we’re solving at Niantic Spatial. We build spatial AI models and services so people and machines can reason, learn and act safely in the physical world. We turn camera imagery, video, sensor data and archives into accurate, AI-readable representations of real places that robots can train in and machines can use to know exactly where they are.
In physical AI, mistakes have real consequences. That’s why we build AI grounded in measured reality, not guesswork, so the people and machines relying on it can trust it to get things right.
Our team built some of the world’s most widely used maps. Now we’re building something bigger: a living, measured record of the real world that machines can query, learn from and use to understand how places change over time. If you want to help AI understand the world we actually live in, come build with us.
About the RoleWe are seeking a hands-on engineering leader to own our device-native technology organization. You will be responsible for leading both the Device SDK and Mobile Engineering teams, overseeing the development of our native SDKs, spatial computing runtimes, and flagship mobile applications.
This is a hybrid leadership role that combines people management, technical leadership, architecture, and hands-on engineering. You must be equally comfortable mentoring engineers, defining technical strategy, reviewing architecture, and contributing production code. You will bring deep experience with the latest AI technologies, work streams, and best practices, and demonstrate forward thinking about integrating AI into the SDLC.
Reporting to the Head of Product and Platform Engineering, you will serve as a key technical partner in shaping the future of Niantic Spatial’s device-native ecosystem. You will play a key role in defining technical direction, execution strategy, and platform investments across mobile, XR, robotics, and emerging edge-computing environments.
Teams You’ll LeadPlatform SDK - Builds and operates the native technology stack that brings Niantic Spatial’s capabilities to devices, including:
Native runtime architecture and SDK development
Computer vision and spatial computing integrations
Sensor fusion and device-side processing
Platform abstraction and cross-platform architecture
Hardware acceleration and performance optimization
Native platform integrations for mobile, XR, robotics, and edge devices
Build systems, release automation, and test infrastructure
Mobile Applications - Builds flagship iOS and Android applications that showcase the full potential of Niantic Spatial’s technology, including:
Customer-facing mobile products and sample applications
Platform capability validation and feedback
Best-practice SDK implementations
Mobile application architecture
User experience and performance optimization
Application release and lifecycle management
Technical Leadership
Define and drive the technical vision for Niantic Spatial’s device-native ecosystem.
Define cutting edge AI-native development flows and guide the team to embrace best practices for agentic development
Establish architecture, engineering standards, and development practices across both teams.
Guide platform investments that improve developer experience, portability, performance, and scalability.
Partner closely with Research, Platform, and Product leadership to translate emerging capabilities into production-ready products and SDKs.
Participate directly in architecture…
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