×
Register Here to Apply for Jobs or Post Jobs. X

Research Fellow​/Engineer; Metaverse App​/Engine - BD

Job in Singapore, Singapore
Listing for: Singapore Institute of Technology
Full Time position
Listed on 2025-10-08
Job specializations:
  • Software Development
    Software Engineer, Game Development / Testing
Salary/Wage Range or Industry Benchmark: 80000 - 100000 SGD Yearly SGD 80000.00 100000.00 YEAR
Job Description & How to Apply Below
Position: Research Fellow/Engineer (Metaverse App/Engine) - BD

Join to apply for the Research Fellow/Engineer (Metaverse App/Engine) - BD role at Singapore Institute of Technology

1 week ago Be among the first 25 applicants

Join to apply for the Research Fellow/Engineer (Metaverse App/Engine) - BD role at Singapore Institute of Technology

Get AI-powered advice on this job and more exclusive features.



Job Description

Research Fellow/Engineer (Metaverse App/Engine) - BD

Posting

Start Date:

01/08/2025

Schemes of Service:
Research

Division:
Centre for Digital Enablement

Employment Type:

Fixed Term

Introduction

As a University of Applied Learning, SIT works closely with industry in our research pursuits. Our research staff will have the opportunity to be equipped with applied research skill sets that are relevant to industry demands while working on research projects in SIT.

The primary responsibility of this role is to deliver on an industry innovation research project where you will be part of the research team to develop software platforms for supporting multi-user AR/VR applications.

Key Responsibilities

  • Participate in the research project with Principal Investigator (PI), Co-PI and the research team members to ensure all project deliverables are met.
  • Undertake one of the three responsibilities:
  • Develop an interactive metaverse application for online education, team collaboration, and workplace training with a focus on real-time interactive simulation. (app developer)
  • Design, build, and implement a multiplayer architecture and backend services for a real-time AR/VR multiplayer system. (network engineer)
  • Design, build, and implement the the game engine for both client and server. (game engine software engineer)
  • Perform testing
  • Perform documentation and optionally publishing paper to international conferences/journals.
  • Carry out Risk Assessment, and ensure compliance with Work, Safety and Health Regulations.
  • Work independently, as well as within a team, to ensure proper operation and maintenance of equipment.
Job Requirements
  • A degree in Computer Science or relevant field
  • Experience with software development life cycle
  • For app developer role:
    • Strong knowledge in C++ and/or Java script for 3D/VR applications (e.g., babylon.js, A-Frame, etc.) will be an advantage
    • Experience in developing XR app for teaching & learning/training.
    • Experience developing optimized modules in C#/C++ within Unity and/or Unreal Engine
    • Experience with database management systems
  • For network engineer role:
    • Experience in computer networking, multiplayer architecture, and backend services
    • Experience in connecting backend to various internal and external services and microservices.
    • Deep knowledge in computer network protocols (e.g., TCP/IP, UDP, and other relevant network protocols).
    • Expertise in handling latency, packet loss, and synchronization issues.
    • Expertise in designing a scalable server architecture for handling thousands to millions of concurrent players, Load balancing, auto-scaling, and server instance management.
    • Expertise in securing a multiplayer game network system.
      • Knowledge of encryption techniques to ensure data in transit remains confidential.
      • Prevention measures against common threats like DDoS attacks, SQL injection, and cheating.
    • Experience in multiplayer game services such as Azure Play Fab, AWS Game Lift, Google Cloud Servers, and other similar services.
    • Strong knowledge in C++ will be an advantage.
    • Experience with database management systems
    • Familiarity with core engine technologies such as engine architecture and streaming.
    • Familiarity in developing optimized modules in C#/C++ within Unity and/or Unreal Engine.
  • For game engine software engineer:
    • Strong knowledge in C++ and/or Java script for 3D/VR applications (e.g., babylon.js, A-Frame, etc.) will be an advantage
    • 3D engine development experience
    • Familiarity with core engine technologies such as engine architecture, multi threading, streaming, computer graphics and advanced real-time rendering techniques
    • Experience developing optimized modules in C#/C++ within Unity and/or Unreal Engine
    • Experience with database management systems
Seniority level
  • Seniority level

    Not Applicable
Employment type
  • Employment type

    Full-time
Job function
  • Job function

    Research, Analyst, and…
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)

Job Posting Language
Employment Category
Education (minimum level)
Filters
Education Level
Experience Level (years)
Posted in last:
Salary