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C++/Rust Graphics and Windowing System Software Engineer - Mir
Job Description & How to Apply Below
We build Mir – a high-performance stack for window managers and display subsystems, and solutions built on top of it, like Ubuntu Frame. We aim to enable graphics from single-purpose screens to full desktop environments and to drive graphics enablement across the Ubuntu certified hardware ecosystem.
Location:
This role will be based remotely in the EMEA or APAC region.
Role summary We are hiring a C++/Rust Graphics and Windowing System Software Engineer to contribute to Mir. Most software is written in C++, with support tooling in scripting languages. We will use Rust as an evolutionary step forward. Candidates should have strong skills in both Rust and C++, with experience in building window compositing systems or graphics device experience. We are hiring at multiple career levels with a minimum of 2 years industry experience.
Responsibilities Design and implementation of features across the Mir stack
Assisting in debugging, tracing down and fixing issues
Participating in engineering processes through code and architectural reviews
Creating and improving tests and performance benchmarks to catch issues early
Creating and maintaining documentation to enhance the developer experience
Engaging with the open source community and commercial partners
Collaborating proactively with a distributed team
What we are looking for Excellent Bachelor’s or equivalent degree in Computer Science, STEM or similar and 2+ years of working experience
Excellent modern C++ and Rust programming skills
Familiarity with Linux as a development and deployment platform
Ability to collaborate remotely with a diverse set of team members and remain highly motivated, productive, and organized
Ability to travel internationally twice a year for company events up to two weeks long
Nice-to-have skills
Experience with the Wayland protocol ecosystem and compositors
Familiarity with OpenGL, Vulkan, Flutter and other graphics toolkits and animation frameworks
Solid understanding of asynchronous programming and concurrency patterns
Proven ability to consistently deliver robust code to production
Strong written and verbal communication skills to document and present software developed
What we offer Distributed work environment with twice-yearly team sprints in person
Personal learning and development budget of USD 2,000 per year
Annual compensation review
Recognition rewards
Annual holiday leave
Maternity and paternity leave
Team Member Assistance Program & Wellness Platform
Opportunity to travel to new locations to meet colleagues
Priority Pass and travel upgrades for long-haul company events
About Canonical
Canonical is a pioneering tech firm at the forefront of open source. As the company that publishes Ubuntu, we recruit on a global basis and set high standards for joining the company. Most colleagues have worked from home since our inception in 2004. Working here is a step into the future and will challenge you to think differently, work smarter, learn new skills, and raise your game.
Canonical is an equal opportunity employer
We are proud to foster a workplace free from discrimination. Diversity of experience, perspectives, and background create a better work environment and better products. Whatever your identity, we will give your application fair consideration.
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