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Entertainment & Gaming
Entertainer / Performer / Host
Job Description & How to Apply Below
Bridge animation, rigging and engineering to improve technical animation systems and content pipelines.
Location: Vancouver, Canada / Los Angeles–Chatsworth, California, United States
Contract and work arrangement: Regular employee; hybrid in one of the listed locations. No worldwide remote arrangement is stated.
- Develop rigging, deformation and procedural/runtime animation solutions.
- Build artist tools, debug production issues and document reusable workflows.
- Mentor colleagues and coordinate technical standards across teams.
- Expert Maya knowledge and Python proficiency.
- Experience in proprietary game engines and large-scale artist-facing tool development.
- Animation-system and physics-based animation knowledge.
Employer posting date: not displayed in the retrieved official vacancy. Spreadsheet addition date: 16 October 2026, separate from the employer posting date. Verified by Anima Worker on 19 October 2026.
Source:
Official employer vacancy. Any Anima Worker expiry is an internal WP Job Manager field, not an employer Final date to receive applications.
Position Requirements
10+ Years work experienceTo View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
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(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).