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Entertainment & Gaming
Entertainer / Performer / Host
Job Description & How to Apply Below
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Respawn is seeking an Outsource Support Animator to bridge internal gameplay animation and external partner production for Apex Legends.
This hybrid role combines hands-on gameplay animation work with ownership of outsourced animation execution, feedback pipelines, and milestone alignment across a broad range of features. You will serve as both a creative contributor and external development coordinator, ensuring partner-produced animation meets Apex’s gameplay clarity, responsiveness, and performance standards within a live-service production cadence. What You’ll Do… Gameplay Animation Execution
- Block and prototype gameplay animations to establish timing, weight, and design intent
- Partner with Animation Directors and Gameplay teams to co-direct motion capture sessions
- Review, refine, and integrate vendor-delivered keyframe and mocap cleanup work
- Ensure assets meet gameplay readability, responsiveness, and technical requirements
- Manage day-to-day communication with external animation vendors
- Provide clear, structured feedback aligned with internal animation direction
- Partner with Animation Directors to define briefs and reference packages
- Track sprint and milestone deliverables, revisions, and approval cycles
- Identify risks in quality or schedule and escalate proactively
- Support vendor onboarding and documentation updates
- Provide performance notes and help shape capture goals
- Export, ingest, and validate animation assets in-engine
- Maintain animation briefs, scope breakdowns, and feedback documentation
- Support Statement of Work (SOW) creation with detailed asset estimates
- Ensure naming conventions, rig compatibility, and version control standards
- Coordinate with Tech Animation and Engineering to resolve integration issues
- 2+ years of professional game animation experience
- Strong blocking, gameplay timing, and polish skills
- Experience working directly with outsourced animation teams
- Combat Animation Experience
- First Person Viewmodel Animation Experience
- Strong knowledge of Maya and motion capture workflows
- Familiarity with engine integration pipelines
- Experience tracking work in Jira or similar tools
- Live service development experience
- Experience writing animation briefs, asset estimates, and production documentation.
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) $92,900 - $129,200 CAD
- California (depending on location e.g. Los Angeles vs. San Francisco) $104,400 - $157,400 USD
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