Rendering Software Engineer - Advanced Technology Group
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry‑leading video games.
Our Advanced Technology Group is part of the EA SPORTS Technology organization, focusing on identifying and creating new scalable technologies for game teams. We are looking for close collaboration with game teams, central art teams, and the Frostbite engine team; though the technologies developed can apply to many different engines, environments, and hardware platforms. You will work on our strategic, multi‑year projects focused on improved creation pipelines and run‑time functionality, both user‑facing and internal, for all EA SPORTS titles.
As a Rendering Software Engineer
, you will collaborate with Designers, Artists, and Engineers to develop advanced graphics features that directly enhance the visual quality of EA's titles.
Your Responsibilities:
- Develop core rendering features, engine components and tools.
- Research and implement rendering techniques.
- Create reusable and flexible rendering technologies.
- Design, maintain, implement, test and debug code, pipelines and other rendering‑related sub‑components and packages.
- Profile and optimise rendering modules of a game engine.
- Stay up to date with the latest hardware & software changes enhancing the rendering domain.
- Report to the engineering team's manager and work with peers to render specific tasks.
Your
Qualifications:
- 5+ years experience with C++ development.
- Experience working on or creating real‑time rendering engines.
- Communication ability that supports an open working environment regarding feedback.
- A strong desire to improve visual quality together with art and design.
- Math skills include trigonometry, calculus, and linear algebra.
- Experience in modern graphics APIs such as DirectX
12, Vulkan, or Metal. - Experience developing rendering techniques and implementing whitepapers.
- Stays up to date with the latest and best techniques in computer graphics.
- Experience with PC, PS4, Xbox One, PS5, Xbox Series S/X.
- Excellent debugging and multi‑threading skills.
- Experience with graphics performance analysis, optimisation and associated tools such as PIX, Render Doc, Razor.
- Experience with art and content pipelines and workflows.
- Experience investigating and optimising low‑level game engine code on multiple platforms.
- Understanding of memory management, multiple processor use, and runtime optimisation.
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full‑time employees.
Certain roles may also be eligible for bonus and equity.
Pay is just one part of the overall compensation at EA.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well‑being support, retirement savings, paid time off, family leaves, complimentary…
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