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Software Engineer - GPU Driver
Job in
Zürich, 8058, Zurich, Kanton Zürich, Switzerland
Listed on 2026-01-01
Listing for:
Founderful
Full Time
position Listed on 2026-01-01
Job specializations:
-
Software Development
Embedded Software Engineer, C++ Developer
Job Description & How to Apply Below
Software Engineer - GPU Driver
Location:
Zurich, Switzerland
Your role
As a GPU engineer at Soverli, you will work on the graphics and compute foundations that power secure multi‑OS smartphone environments. You will design and optimize GPU drivers, memory subsystems, and rendering/compute pipelines for ARM Mali‑based platforms.
In particular, you will
- Design, develop, and maintain virtualizable kernel‑space and user‑space GPU drivers for ARM Mali GPUs.
- Implement and optimize GPU‑related HALs and memory management systems.
- Work with Linux graphics subsystems including DRM/KMS, Mesa, Gallium, Vulkan, and OpenGL ES.
- Profile and tune GPU performance for rendering and compute workloads.
- Debug complex GPU issues involving shaders, synchronization, rendering pipelines, and memory regressions.
- Contribute to testing and CI pipelines for GPU driver components.
- Collaborate closely with firmware, kernel, driver, and Android graphics engineers on end‑to‑end GPU system integration.
Qualifications
- Strong experience with C/C++ and low‑level debugging.
- Proven background in GPU or graphics driver development.
- Understanding of Linux graphics architecture (DRM/KMS, Mesa, Gallium).
- Familiarity with ARM Mali architectures (Utgard, Midgard, Bifrost, Valhall).
- Experience with Vulkan/OpenGL ES and GPU memory/synchronization models.
- Comfortable with embedded Linux and AArch
64 environments. - A BSc or MSc in Computer Science, Electrical Engineering, or related field.
- Fluent English and strong analytical/problem‑solving skills.
Nice to Have
- Contributions to open‑source GPU projects (e.g., Mesa, Panfrost).
- Experience with shader compilation tool chains or compute APIs.
- Understanding of Virtio‑GPU or GPU virtualization.
- Knowledge of Android graphics framework internals.
Benefits
- Work with a passionate founding team on cutting‑edge technology with high real‑world impact.
- Work across the full device stack — from firmware and bootloaders to kernel modules, drivers, and system security.
- Join a well‑funded startup at an early stage — high learning curve, high responsibility, and fast professional growth.
- Help shape both the product and the engineering culture.
- Competitive compensation (including stock options).
- Flexible home‑office policy and working hours.
Entry level
Employment typeFull‑time
Job functionEngineering and Information Technology
IndustriesVenture Capital and Private Equity Principals
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