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Game Developer | Game Systems Designer

Job in Abu Dhabi, UAE/Dubai
Listing for: Q One Inc.
Full Time position
Listed on 2026-09-22
Job specializations:
  • Software Development
    Game & 3D/XR Development, Software Engineer, Software Architect
Salary/Wage Range or Industry Benchmark: 180000 - 240000 AED Yearly AED 180000.00 240000.00 YEAR
Job Description & How to Apply Below

We are seeking a creative and technically skilled Game Developer | Game Systems Designer to design, develop, and refine engaging gameplay systems and interactive experiences. This role combines game programming with systems design, requiring strong technical knowledge, creative problem-solving, and the ability to translate gameplay concepts into polished, scalable, and enjoyable game features.

Key Responsibilities
  • Design, develop, implement, and maintain gameplay systems and interactive game features.
  • Translate game concepts, mechanics, and design documentation into functional gameplay experiences.
  • Develop core gameplay systems including player movement, combat, progression, inventory, abilities, quests, and rewards.
  • Collaborate with game designers, artists, animators, producers, writers, and QA teams throughout development.
  • Design balanced and engaging game systems that support the overall player experience.
  • Create gameplay prototypes to test new mechanics, features, and design concepts.
  • Develop reusable and scalable gameplay frameworks and systems.
  • Implement game logic, interactions, events, state systems, and gameplay rules.
  • Design player progression systems, economies, rewards, leveling, and unlock mechanisms.
  • Develop and maintain systems for character attributes, skills, equipment, abilities, and progression.
  • Analyze gameplay loops and identify opportunities to improve engagement, pacing, and player retention.
  • Balance gameplay mechanics, difficulty curves, rewards, resources, and progression systems.
  • Work with designers to define clear system specifications, rules, dependencies, and player interactions.
  • Integrate gameplay systems with UI, animation, audio, physics, networking, and other game components.
  • Debug and resolve gameplay, performance, logic, and system-integration issues.
  • Conduct play testing and analyze player feedback to refine gameplay systems.
  • Monitor gameplay metrics and use data-driven insights to improve system performance and player engagement.
  • Optimize game systems for performance, scalability, memory usage, and responsiveness.
  • Support multiplayer and online gameplay systems where applicable.
  • Implement networking-related gameplay logic and synchronization where required.
  • Develop tools and workflows that improve the efficiency of game designers and development teams.
  • Maintain clean, modular, documented, and maintainable game code.
  • Participate in code reviews and contribute to technical and design standards.
  • Collaborate with QA teams to identify, reproduce, prioritize, and resolve gameplay issues.
  • Support live-game updates, feature releases, patches, balancing changes, and post-launch improvements.
  • Research emerging game-development technologies, gameplay trends, tools, and design techniques.
  • Evaluate existing game systems and recommend technical or design improvements.
  • Participate in sprint planning, feature estimation, milestone reviews, and development meetings.
  • Maintain technical and design documentation for gameplay systems and related features.
  • Help establish best practices for gameplay programming and systems design across projects.
Requirements
  • Bachelor’s degree in Computer Science, Game Development, Software Engineering, Interactive Media, or a related field.
  • Proven professional experience in game development, gameplay programming, systems design, or a related discipline.
  • Strong understanding of gameplay mechanics, game loops, player progression, and systems design principles.
  • Strong programming skills in C++, C#, or other relevant game-development languages.
  • Experience with game engines such as Unity, Unreal Engine, Godot, or equivalent platforms.
  • Solid understanding of object-oriented programming, software architecture, and design patterns.
  • Experience developing gameplay systems from…
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