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Computer Graphics Engineer | Rendering Software Specialist

Job in Abu Dhabi, UAE/Dubai
Listing for: X Solution
Full Time position
Listed on 2026-10-19
Job specializations:
  • Software Development
    Game & 3D/XR Development, Software Engineer, C++ Developer, Computer Software / Middleware
Salary/Wage Range or Industry Benchmark: 279000 - 446000 AED Yearly AED 279000.00 446000.00 YEAR
Job Description & How to Apply Below
We’re Hiring:
Computer Graphics Engineer | Rendering Software Specialist

Employment Type: Full-Time

Level: Mid-Level to Senior

We are seeking a technically strong and innovative Computer Graphics Engineer | Rendering Software Specialist to develop, optimize, and maintain advanced graphics systems and rendering technologies. This role combines computer graphics programming, rendering-engine development, real-time visualization, GPU optimization, and graphics performance engineering to deliver high-quality visual experiences for gaming, simulation, animation, virtual production, and other graphics-intensive applications.

Key Responsibilities
  • Design, develop, and maintain graphics software, rendering systems, and visualization tools.
  • Implement real-time and offline rendering techniques for complex graphical applications.
  • Develop and optimize rendering pipelines for geometry processing, lighting, shading, texturing, and post-processing.
  • Implement physically based rendering (P ), global illumination, shadow mapping, reflections, and advanced lighting techniques.
  • Develop shaders using HLSL, GLSL, or other relevant shader programming languages.
  • Work with graphics APIs such as DirectX, Vulkan, OpenGL, or Metal.
  • Develop GPU-accelerated algorithms and optimize graphics workloads for modern hardware.
  • Analyze rendering performance and identify bottlenecks in CPU, GPU, memory, and graphics pipeline operations.
  • Optimize frame rates, rendering latency, resource utilization, and visual quality.
  • Implement techniques such as level of detail (LOD), frustum culling, occlusion culling, batching, and instancing.
  • Develop graphics components for 3D engines, visualization platforms, simulation environments, and interactive applications.
  • Improve rendering architecture, graphics abstractions, resource management, and pipeline efficiency.
  • Implement texture processing, material systems, mesh processing, and geometry optimization techniques.
  • Develop image-processing and post-processing effects, including tone mapping, anti-aliasing, and screen-space effects.
  • Work with 3D artists, technical artists, engine programmers, designers, and software engineers to meet visual and technical requirements.
  • Integrate rendering systems with game engines, simulation software, visualization tools, and other applications.
  • Develop tools for graphics debugging, profiling, asset inspection, and rendering analysis.
  • Investigate graphical artifacts, rendering inaccuracies, shader issues, and hardware-specific compatibility problems.
  • Conduct visual-quality assessments and performance benchmarking across supported devices and graphics configurations.
  • Support cross-platform graphics development and ensure consistent rendering behavior across hardware environments.
  • Evaluate emerging GPU architectures, graphics APIs, rendering techniques, and hardware capabilities.
  • Implement and optimize compute shaders and GPU-based parallel-processing solutions where appropriate.
  • Explore ray tracing, path tracing, real-time global illumination, and other advanced rendering methods.
  • Maintain clean, modular, efficient, and well-documented graphics code.
  • Participate in code reviews, technical design discussions, and graphics architecture planning.
  • Collaborate with QA teams to reproduce, diagnose, and resolve rendering and performance issues.
  • Establish graphics programming standards, coding practices, and optimization guidelines.
  • Support integration, testing, deployment, and maintenance of graphics software releases.
  • Research new approaches to rendering quality, computational efficiency, and visual realism.
  • Recommend technical improvements to graphics pipelines, rendering architecture, and software performance.
Requirements
  • Bachelor’s or Master’s degree in Computer Science, Computer…
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