Senior Software Engineer; C++
Listed on 2026-01-03
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Software Development
Software Engineer, Senior Developer
Play Station isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The Play Station family of products and services including Play Station®5, Play Station®4, Play Station®VR, Play Station®Plus, acclaimed Play Station software titles from Play Station Studios, and more.
Play Station also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The Play Station brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.
Senior Software Engineer – Play StationLocation: Aliso Viejo, CA
Type: Full-time:
Hybrid; onsite 2–3 days/week
Shape how millions experience Play Station. We’re looking for a Senior Software Engineer to help build the high-performance services that power real-time experiences across console, web, and cloud. You’ll solve tough systems problems, ship code at scale, and collaborate with teammates around the world.
If you enjoy working with a highly collaborative team on these challenges, we’d love to hear from you.
- Design, build, and maintain high-performance C/C++ services that power Play Station experiences.
- Develop features used across consoles, servers, and web services; own your code from design through deployment in Linux environments.
- Profile, troubleshoot, and optimize complex, distributed systems.
- Write clean, maintainable code using solid object-oriented design principles.
- Participate in design reviews, code reviews, and technical discussions with a global team.
- BS in Computer Science or related field, or equivalent practical experience.
- 6+ years of experience writing modern C/C++ for production systems.
- Proficiency in Linux for development, testing, and deployment.
- Experience with build and version control tools (e.g., CMake, Git).
- Demonstrated debugging skills in large codebases and performance‑critical paths.
- Experience with Play Station projects or other console/embedded systems.
- Hands‑on work with real‑time media, graphics, or video pipelines.
- Familiarity with shader programming and/or video transcoding.
- Experience with AMD transcoding hardware or GPU‑accelerated compute.
- Knowledge of design patterns and distributed systems best practices.
- AI/ML usage for auto testing and stress testing
- Work on globally impactful systems that push the boundaries of real‑time media and gaming tech.
- Collaborate with world‑class engineers and access the latest tools and hardware in the Play Station ecosystem.
- Opportunities to learn, grow, and influence systems at scale
In addition, this role is eligible for SIE’s top‑tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role may also be eligible for a bonus package.
The estimated base pay range for this role is $177,300 - $265,900 USD.
Equal Opportunity StatementSony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Play Station is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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