Creative Lead; Social & UGC)
Listed on 2026-10-02
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Creative Arts/Media
Video Production, Creative Advertising / Marketing, Digital Media & Production, Digital Marketing
Who we are
Creative Milkshake is a remote-first performance creative agency. We make scroll-stopping short-form ads for some of the world’s most exciting DTC brands on Meta and Tik Tok - high-volume, fast-moving, and built to convert.
We’re a close-knit team of ~34 people spread across the Netherlands, the Philippines, South Africa, Spain, and beyond. We’ve recently joined the Fieldtrip group alongside inBeat, which means we’re growing - in ambition, in capability, and in the complexity of clients we work with.
Our Amsterdam studio is the creative heart of our production operation. Over the next 1–2 years, we’re expanding from UGC-first content toward elevated branded formats, this role is central to holding the quality bar as we scale.
The roleWe make a lot of content. Across a portfolio of DTC clients, our studio shoots and edits dozens of UGC ads every week. Most of it is good. Some of it is great. And the difference between good and great is specific: the hook that actually stops the scroll, the edit that holds attention, the subtle thing that makes a piece of content feel native rather than forced.
That's what this role is about.
We’re looking for a Creative Lead (Social & UGC) to be the final creative eye before work reaches clients. You'll review raw footage, storyboards, and final edits, and give the kind of specific, hands‑on feedback that actually improves the work rather than just flags problems.
You’ve made content yourself. You’ve been on set, you’ve been in the edit, you know what it takes to make a 15‑second video that does something to the person watching it. You bring that maker's instinct to a quality and creative leadership role, and you use it to raise the bar across a whole studio.
Timezone preferenceFor this role, we're only considering candidates based in +/−3 hrs CET time zone.
What you’ll doHold the creative quality bar
Review storyboards, raw footage when necessary, and final edits before they go to clients
Be the quality gate: if something isn’t ready, you say so clearly, and you explain exactly what needs to change and why
Build and maintain the ad example library, creative checklists, and “what good looks like” guides that codify your instinct into something the whole team can learn from
Spot recurring patterns: editing habits that aren't working, storyboard mistakes that keep appearing, hooks that aren't landing. Address them at the root, not ad by ad
Review raw footage after shoots and provide clear direction on what’s usable, what’s not, and what to do differently next time
Give precise editing feedback to our video editors: pacing, cut points, text overlays, sound design, the craft layer that turns a decent edit into something that performs
Understand design fundamentals well enough to give direction on static assets, thumbnail frames, and text treatments: what reads on a phone screen and what doesn’t
Know what a 9:16 UGC ad needs to do in the first 2 seconds, and be able to articulate it in a way an editor can act on immediately
Review storyboards before shoots and flag what isn’t shootable as written, what talent or set requirements are missing, and where the brief and the concept have drifted
Give production the creative context they need to go into a shoot prepared: what angles matter, what the edit is going to need, what “good” looks like for this format and this brand
Periodically join shoots at the Amsterdam studio (+-3 times a year) when creative stakes are high or a new format is being tested
Over time, help build a visual reference library for the studio: what set styles, lighting setups, and shooting approaches produce the most versatile footage
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