Senior Technical Animator; Unreal Character Systems
Listed on 2026-10-17
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Entertainment & Gaming
Entertainer / Performer / Host
Workingames seeks an Advanced Technical Animator for contract work in Austin, TX. You will shape scalable runtime animation systems in Unreal Engine and drive data-driven frameworks for layered gameplay.
Responsibilities include facial animation, IK, clothing/hair sim, and cross-DCC pipelines. You’ll develop tools (Python, MEL, C#, C++) and mentor teams while optimizing performance for AAA-quality real-time content.
The Senior Technical Animator (Unreal) — Real-Time Character Systems role at Workingames is now open for applications in Austin, TX, United States.
We would love to welcome a new Senior Technical Animator (Unreal) — Real-Time Character Systems to our group in Austin, TX, United States.
For the Senior Technical Animator (Unreal) — Real-Time Character Systems position at Workingames, we are reviewing applications now.
Step into the Senior Technical Animator (Unreal) — Real-Time Character Systems role at Workingames in Austin, TX, United States and grow with us.
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