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Freelance 2D Game UI Artist
Job in
Austin, Travis County, Texas, 73301, USA
Listed on 2026-11-01
Listing for:
Agate
Full Time, Contract
position Listed on 2026-11-01
Job specializations:
-
Entertainment & Gaming
Game & 3D/XR Development
Job Description & How to Apply Below
Visual Development of the UI.
- Concept Ideation & Mood boards:
Translate Art Direction and UX into visual styles, color palettes, and thematic Game UI Concept. - Style Guide Creation:
Build and maintain comprehensive UI style guides to ensure visual consistency across all menus and screens. - Wire framing & Mockups:
Convert low-fidelity UX wireframes and user flows into high-fidelity visual concepts, mockups, and interactive prototypes. - Asset Production:
Design and polish game-ready vector and raster assets, including buttons, panels, icons, fonts, badges, health/resource bars, and map overlays. - Motion Design & UI FX Concept:
Define UI transitions, micro-animations, button feedback, and visual effects (VFX) to make menus feel tactile and responsive, also can be communicated to the UI Programmer or Technical Artist for implementation.
- Engine Integration:
Import UI assets directly into game engines (such a Unreal Engine) and work with technical artists or programmer.
- Partner with UX Designers to guarantee clear information hierarchy and intuitive navigation.
- Align with Art Directors to harmonize the UI art styles with other assets on screen.
- Iterate based on feedback, performance constraints, and multi-resolution/ scaling requirements.
Essential Skills & Qualifications
- Experience:
Typically 3+ years (mid-level) of professional experience in game UI/UX art. - Core Design Fundamentals:
Mastery of composition, visual hierarchy, typography, color theory, and icon design. - Software Proficiency:
- 2D/Vector tools:
Adobe Photoshop, Illustrator, and preferably Figma.
- 2D/Vector tools:
- Portfolio: A strong, focused portfolio showing the complete design thinking process—from early wireframes and mood boards to final polished in-game screens and motion animations.
- Engine
Experience:
Practical familiarity implementing UI in Unreal Engine (UMG, Widget Blueprints). - Experience with UI animation/spine/motion graphics tools.
- Knowledge of accessibility features (e.g., scalable text, colorblind-safe palettes, flexible HUD layouts).
- Shipped/ Created at least one commercial title (PC, console, or mobile).
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