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UI Engineer

Job in Austin, Travis County, Texas, 78716, USA
Listing for: NODA AI
Full Time position
Listed on 2025-12-27
Job specializations:
  • IT/Tech
    Systems Engineer, Web Developer
Salary/Wage Range or Industry Benchmark: 85000 - 110000 USD Yearly USD 85000.00 110000.00 YEAR
Job Description & How to Apply Below

UI Engineer

Location: Austin, TX (Hybrid on-site, with up to 10% travel)
Clearance Requirement: U.S. Citizen with the ability to obtain a security clearance

About NODA

NODA is a veteran-owned, venture-backed technology company that is transforming how unmanned systems collaborate in complex, mission-critical environments. We are developing next-generation solutions that enable the autonomous orchestration of heterogeneous unmanned systems across air, sea, land, and space with vital applications in the defense, intelligence, and commercial sectors.

Our UI Engineers create the mission command and control interfaces that enable operators to coordinate autonomous vehicle fleets through intuitive, gaming-inspired visualization systems that perform flawlessly under pressure in high-stakes operational environments.

Joining NODA means working on meaningful technology that pushes the boundaries of autonomy alongside a team that thrives on innovation, rapid iteration, and collaboration.

The Role

We are seeking a UI Engineer to design and implement advanced mission command and control interfaces for autonomous vehicle orchestration. You will build gaming-style operator interfaces featuring real-time 3D visualizations, interactive maps, and high-performance data rendering systems that enable human operators to coordinate fleets of autonomous vehicles across multiple domains.

Your work will focus on creating WebGL-based visualizations, optimizing real-time data rendering for massive sensor feeds, and implementing gaming-inspired UI interactions like RTS-style controls, minimaps, and context-sensitive interfaces. This role requires deep expertise in browser-based 3D graphics, performance optimization, and creating interfaces that remain responsive under extreme data loads.

Key Responsibilities
  • Design and implement WebGL-based 3D visualizations for real-time autonomous vehicle coordination and mission planning interfaces
  • Build high-performance data visualization systems using Deck.gl to render millions of sensor data points, telemetry streams, and geospatial information
  • Create gaming-inspired UI interactions including RTS-style vehicle selection, minimap systems, context-sensitive controls, and real-time asset tracking displays
  • Optimize rendering performance for browser-based applications handling continuous streams of sensor data, video feeds, and telemetry from autonomous vehicle fleets
  • Implement Web Assembly modules for performance-critical calculations and real-time data processing in gaming-style interfaces
  • Develop interactive 2D/3D mapping systems with real-time overlays for mission planning, route visualization, and operational area displays
  • Build responsive, touch-capable interfaces that function across desktop and tablet form factors for field deployment scenarios
  • Create data visualization pipelines that transform raw autonomous system telemetry into actionable operator insights and mission-critical displays
  • Implement custom WebGL shaders for specialized military sensor data visualization and real-time geographic information display
  • Collaborate with backend engineers to optimize data streaming protocols and minimize latency for real-time command and control operations
  • Ensure interface performance and reliability through comprehensive testing frameworks and automated performance monitoring
Required Qualifications
  • 4+ years of professional frontend development experience with emphasis on data visualization and high-performance web applications
  • Expert-level proficiency in JavaScript/Type Script and modern frontend frameworks (React, Vue, or Angular)
  • Strong experience with WebGL programming, 3D graphics libraries (Three.js, Babylon.js), and GPU-based rendering optimization
  • Proficiency with Deck.gl or similar large-scale data visualization frameworks for rendering massive datasets
  • Experience with real-time data streaming and Web Socket-based applications for live data visualization
  • Knowledge of Web Assembly integration for performance-critical frontend calculations and data processing
  • Understanding of 3D mathematics, coordinate systems, and geospatial data transformations for mapping applications
  • Experience with canvas-based rendering, animation systems, and performance optimization techniques for data-intensive applications
  • Familiarity with modern build tools, bundlers, and deployment pipelines for complex frontend applications
Preferred Qualifications
  • Experience with gaming industry UI development or game engine frontend systems (Unity, WebGL, Unreal Engine web deployment)
  • Background in military command and control interfaces, situational awareness displays, or defense visualization systems
  • Knowledge of geospatial visualization libraries (Mapbox GL, Cesium, Leaflet) and real-time mapping applications
  • Experience with computer graphics programming, shader development, and advanced WebGL techniques
  • Familiarity with autonomous vehicle data formats, sensor fusion visualization, and robotics middleware (ROS2)
  • Understanding of performance profiling tools,…
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