Staff Engineer - Embedded Graphics Software
Listed on 2025-10-30
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Software Development
Software Engineer, Embedded Software Engineer, AI Engineer
Staff Engineer - Embedded Graphics Software
Join to apply for the Staff Engineer - Embedded Graphics Software role at Ambiq
Company Overview
Ambiq's mission is to enable intelligence everywhere by delivering the lowest power semiconductor solutions. Ambiq is a pioneer and a leading provider of ultra-low-power semiconductor solutions based on our proprietary and patented sub‑and near‑threshold technologies. With the increasing power requirements of artificial intelligence (AI) computing, our customers rely on our solutions to deliver AI to edge environments. Our hardware and software innovations fundamentally deliver a multi‑fold improvement in power consumption over traditional semiconductor designs without expensive process geometry scaling.
We began in 2010 by addressing the power consumption challenges of battery‑powered devices at the edge, where they were most pronounced. As of the beginning of 2025, we've shipped more than 280+ million units worldwide.
Our innovative and fast‑moving teams of design, research, development, production, marketing, sales, and operations are spread across several continents, including the US (Austin), Taiwan (Hsinchu), China (Shanghai and Shenzhen), and Singapore. We value relentless technology innovation, a deep commitment to customer success, collaborative problem‑solving, and an enthusiastic pursuit of energy efficiency. We embrace candidates who also share these same values. The successful candidate must be self‑motivated, creative, and comfortable learning and driving exciting new technologies.
We encourage and nurture an environment that fosters growth and opportunities to work on complex, meaningful, and challenging projects, creating a lasting impact and shaping the future of technology. Join us on our quest for enabling billions of intelligent devices. The intelligence everywhere revolution starts here.
As the Staff Embedded Graphics Software Engineer at Ambiq, you will drive the development and testing of Ambiq Suite SDK on Ambiq SoC devices and emulation platforms, focusing on the graphics processing unit (GPU) HAL and the graphics stack for Ambiq’s mainstream and next‑generation MCU. This role works within our global MCU software development team and will work closely with the architecture team and the local MCU SoC design team, focusing on MCU graphics software development and test activities.
The successful candidate should be a fast‑learning, result‑driven, and self‑motivated team player with an “always learning” mindset. He should possess an inquiring spirit and be comfortable working in a lab environment, with the ability to execute hands‑on debugging for embedded systems.
The person in this role will be responsible for maintaining the current platform and extending the GPU hardware adaptation layer (HAL) and software stack of the graphics SDK to new platforms as well as enhancing its features and content. The candidate will be involved in the extension of the SDK to cover new MCU members of the family as they become available.
Responsibilities- Collaborate with software architects to define the Hardware Abstraction Layer (HAL) and graphics API for the embedded GPU on Ambiq MCUs.
- Lead the design, implementation and maintenance of the graphics API and the underlying graphics software stack.
- Lead the design, implementation and maintenance of GPU and Display HAL layers.
- Develop and maintain example applications and test cases to demonstrate and validate graphics features.
- Play a key role in GPU‑focused pre‑silicon verification on FPGA platforms, as well as post‑silicon bring‑up, system validation, and debugging.
- Provide support to Design Verification (DV), system validation teams, field engineers, and key customers as needed.
- MS in ECE or Computer Science and 6+ years of experience or BS ECE/CS with 8+ years of experience.
- Strong expertise in at least one embedded GPU IP, with a solid understanding of the full graphics pipeline and hands‑on experience developing HAL and graphics software stacks.
- In‑depth experience with OpenGL ES or other 3D graphics APIs.
- Experience with graphics frameworks such as LVGL.
- Experience with embedded system…
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