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Graduate VFX Artist

Job in Barry, Vale of Glamorgan, CF62, Wales, UK
Listing for: Frontier Developments plc.
Part Time position
Listed on 2026-02-16
Job specializations:
  • Entertainment & Gaming
    Video Game
  • Creative Arts/Media
    Video Game
Job Description & How to Apply Below
# Graduate VFX Artist Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.
* This role is offered on a full in-studio basis or a hybrid basis (typically 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.
**** We welcome applications from all, however please note that this role is not eligible for visa sponsorship.
*** We’re looking for a passionate and creative Graduate VFX Artist to join our VFX team. This is an exciting opportunity for a recent graduate or early-career artist to contribute to the next generation of immersive gaming experiences. You’ll support the wider VFX team in crafting high-quality visual effects that enhance gameplay and storytelling.#### WHAT YOU’LL BE DOING
* Collaborate with the VFX team to plan and deliver realistic and stylised particle effects.
* Work with Art and Design teams on all visual effect aspects of game development, including gameplay-specific tasks.
* Develop and implement both creative and technical skills.
* Ensure VFX are efficient and performant.
* A Visual Effects reel showcasing your work.
* A proactive and inquisitive mindset to find the best possible results.
* Strong attention to detail.
* Good understanding of real-time game engines and particle systems.
* Ability to balance aesthetic and technical aspects of VFX.
* Knowledge of techniques for creating efficient and well-balanced effects.
* Familiarity with particle systems used in the games industry.
* Skill in creating authentic, believable motion for dynamic VFX.
* Awareness of visual techniques used in modern games.
* Understanding of memory and performance pitfalls and how to avoid them.
* Foundational knowledge of Maya, Janga Suite, Photoshop, After Effects, Houdini, or equivalent industry-standard software.
** WHAT WE CAN OFFER YOU
** You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.

Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.

We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.

We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.
* We would love to see a great portfolio with all of your best work. Make sure that the work in your portfolio is a true reflection of your abilities – be it art, iconography, clever solutions to tricky design issues or code examples to solve complex issues.
* When showing work, make sure it is clear to see what your personal involvement was. At the end of the day, we are hiring you, not your team.
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