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Production Artist

Job in Beaverton, Washington County, Oregon, 97078, USA
Listing for: Net2Source (N2S)
Full Time position
Listed on 2026-01-01
Job specializations:
  • Creative Arts/Media
    Digital Media / Production, Computer Graphics / 3D / Animation
Salary/Wage Range or Industry Benchmark: 60000 - 80000 USD Yearly USD 60000.00 80000.00 YEAR
Job Description & How to Apply Below

Hello Everyone,

I am looking for a 3D Production Artist in Beaverton, OR. Please see the attached job description below if you feel interested feel free to apply.

Job Tile: 3D Production Artist

Location:

Beaverton, OR Duration: 12 Months

Job Description:

We are seeking a detail-oriented and hilly skilled Production Artist with experience in 3D asset post-processing to join our team in the digital preservation and production of high-fidelity 3D assets.

In this role, you will take raw 3D scan data-captured from high-resolution scanning devices- and transform it into clean, production-ready 3D assets. This includes geometry cleanup, optimization, and texture retouching using Adobe Substance tools within a P  (physically-Based rendering) workflow.

Key responsibilities:
  • Import and process raw 3d data to prepare it for use in real-time or high-fidelity rendering environments.
  • Clean and optimize geometry.
  • Refine textures using Adobe Substance 3d tools following a physically based rendering (P ) Workflow.
  • Ensure materials and assets are visually consistent, photorealistic and performant for target platforms (High-fidelity Archival and Optimized for real-time Web, AR,VR)
  • Work closely with 3d Scanning operator and Archivists.
  • Maintain organized file structures and naming conventions for efficient asset management.
Required skills &

Qualifications:
  • Proven experience working with 3d Scanned data and post-processing for production.
  • Proficient in Adobe Substance 3d Painter and other Substance tools.
  • Strong understanding of P  material workflows and real-time rendering pipelines.
  • Proficient with 3d modeling tools such as Blender.
  • Experience with retopology, UV mapping, and normal baking.
  • Familiarity with real-time rendering engines is a plus.
  • Strong artistic eye and attention to detail, especially for material surface qualities and realism.
  • Ability to work independently in a fast-paced production environment.
Preferred qualifications:
  • Background in digital art, VFX, 3d production.
  • Experience with photogrammetry pipelines and automated scan processing tools.
  • Knowledge of color calibration and photographic reference processing is a plus.
  • Passionate about preserving historical records and materials
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