Product Designer
Listed on 2026-10-02
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Creative Arts/Media
Contract: Initial 3-month rolling contract, with scope for extension
Start: ASAP
The RoleWe’re looking for an experienced Product Designer to take ownership of the quality, consistency and usability of a SaaS platform.
A key focus will be developing the design system, setting clear UX/UI standards and working closely with Product and Engineering to ensure new features are intuitive, consistent and well designed.
This is a hands-on role for someone who is comfortable working closely with engineers and taking ideas from early concepts through to implementation.
What You’ll Be Doing- Build and maintain the design system, including reusable components, patterns and design guidelines.
- Set UX/UI standards across tables, filters, forms, navigation, modals and other core product areas.
- Work closely with Product and Engineering from early ideas through to implementation.
- Review new features and prototypes to ensure a consistent, high-quality user experience.
- Regularly review the existing product, identify UX issues and prioritise improvements.
- Research comparable products and identify ways to make the experience more intuitive and distinctive.
- Strong Product Design experience within SaaS or complex digital products
. - Experience building or significantly improving a design system
. - Strong UX/UI skills and excellent attention to detail.
- Experience designing complex interfaces, including dashboards, tables, filters and workflows.
- Comfortable working closely with engineers rather than simply handing over Figma designs.
- Some experience with React/front-end development is highly desirable.
- Experience using Claude or similar AI tools is a bonus.
- A strong portfolio demonstrating both visual design and UX/product thinking.
- Comfortable working independently and taking ownership.
You’ll initially review the existing product, identify the biggest UX/UI and consistency issues and create a prioritised roadmap.
From there, you’ll establish the first version of the design system and core UX guidelines, before taking 1-2 existing areas of the product and demonstrating how they could be significantly improved.
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