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Software Engineer, Mixed Reality

Job in Bellevue, King County, Washington, 98009, USA
Listing for: Anduril
Full Time position
Listed on 2025-12-02
Job specializations:
  • Software Development
    AI Engineer, Game Development / Testing
Job Description & How to Apply Below

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI‑powered operating system that turns thousands of data streams into a realtime, 3D command and control center.

As the world enters an era of strategic competition, Anduril is committed to bringing cutting‑edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

ABOUT THE TEAM

Our Warfighter Systems division is pioneering a future where mixed reality (MR), creates immersive, intuitive, and life‑saving technologies. By seamlessly integrating real‑time data with cutting‑edge visualization tools, we are empowering warfighters with unparalleled situational awareness, enhanced training experiences, and operational superiority. This team is consistently pushing the boundaries of what’s possible, and shaping a future where technology and defense unite to protect our nation.

Come join one of the strongest performing mixed reality teams in the industry, dedicated to revolutionizing experiences for the warfighter. You will develop and optimize advanced game development and game engine technologies that drive real‑time simulation, immersive training, and critical mission planning capabilities. This role requires a blend of deep technical expertise and creative problem‑solving skills as you contribute to national defense initiatives while pushing the boundaries of mixed reality.

You might be a fit for this role if:

  • You recognize the performance gaps in existing game engines and want to lead the emergence of new 3D creation engines
  • Recognize that AI is a major accelerator to the game creation process, and experimenting with emerging technologies and frameworks to revolutionize engine capabilities and user experiences excites you
  • You believe the future of game engines should be highly modular, built on microservices and API’s, allowing developers to assemble the right engine for the project at hand and quickly
  • You obsess over technical advancement and what this means for game engines of the present and the future
WHAT YOU WILL DO
  • Work with one of the industry’s strongest mixed reality teams to change the landscape for MR on the front lines and beyond
  • Drive prototyping initiatives to experiment with revolutionary mixed reality concepts that set new industry standards
  • Act as the technical advisor and visionary for a business line that is integral to Anduril’s success
  • Design, develop, and enhance game engine components tailored for mixed reality applications
  • Optimize rendering pipelines, physics simulations, and real‑time interactions to deliver high‑performance immersive experiences
  • Collaborate with AR/VR specialists to integrate mixed reality sensors, displays, and spatial mapping capabilities
  • Implement robust pipelines that transform raw sensor data into actionable, immersive visuals for the warfighter
  • Partner with product managers, hardware engineers, and warfighter subject‑matter experts to translate mission requirements into practical, scalable solutions
  • Mentor team members and foster best practices in code quality, performance testing, and game engineering architecture
  • Evaluate and integrate emerging technologies and frameworks within the game engine ecosystem
REQUIRED QUALIFICATIONS
  • Must be a U.S. Person due to required access to U.S. export controlled information or facilities
  • 1‑5 years of experience in game development, computer graphics, or real‑time simulation
  • Proficiency in C++ or C# and familiarity with graphics APIs (Direct

    X, OpenGL, or Vulkan)
  • Experience with shader programming and multi‑threaded rendering pipelines
  • Excellent communication skills and ability to work cross‑functionally with stakeholders and executive leaders
PREFERRED QUALIFICATIONS
  • Ideal if they have both AR/VR experience and working with DoD/Army
  • Experience developing on console platforms
  • Shipped at…
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