Senior Rust-to-GPU Compiler Architect; IR/MLIR
Listed on 2026-09-30
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Software Development
Senior Developer, Computer Software / Middleware
NVIDIA is hiring a Senior Compiler Engineer to drive the next generation of GPU systems programming. You will design Rust-to-GPU compiler pipelines and backends, enabling Rust-native IR frameworks to target CUDA PTX and machine code.
You will work on MLIR/LLVM IR, GPU-specific optimizations, and safe parallel abstractions across the GPU launch boundary, shaping memory safety and performance for high-end NVIDIA GPUs. Competitive salary and equity are offered.
This is a great role to take on the Senior Rust-to-GPU Compiler Architect (IR/MLIR) role at NVIDIA.
Our group is growing, and we are hiring a Senior Rust-to-GPU Compiler Architect (IR/MLIR) in WA, United States.
This role is for the Senior Rust-to-GPU Compiler Architect (IR/MLIR) role at NVIDIA.
We are seeking a motivated Senior Rust-to-GPU Compiler Architect (IR/MLIR) to join NVIDIA in WA, United States.
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