YouTube Long-Form Editor
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Creative Arts/Media
Job Description & How to Apply Below
The You Tube Long-Form Editor owns the end-to-end edit pipeline across two channels in The Scalable Company's orbit:
- Roland Frasier (partner): 3-4 long-form videos per month, totaling 3-6 hours of finished content.
- Ryan Deiss (CEO): 3-4 long-form videos per month, totaling 3-6 hours of finished content.
You're the person who turns hours of unstructured camera files into the kind of long-form videos that actually get watched: tight pacing, clean audio, deliberate B-roll, and structure that earns the viewer's attention all the way through.
Important context:
Until now, both channels have been edited by an outside agency. You are not stepping into a polished in-house pipeline. You are stepping in to build it. The templates, the asset libraries, the project organization, the revision workflow, the feedback loops - none of that exists in-house yet. You'll be designing and refining those foundational systems alongside the Senior Content Strategist as you do the work.
This is a, strategic, hands-on craft role, and a system-building role. Success looks like videos that publish on time, hold retention above benchmark, require minimal revision rounds - and a documented edit workflow that any future team member could plug into. Success in this role is measured by on-time publish cadence across both channels, average view duration, revision efficiency, the quality bar of every finished cut, and the durability of the workflows you build.
CriticalAccountabilities
- Own the long-form edit pipeline across both channels - taking raw footage to publish-ready cut for 3-4 Roland Frasier videos per month (~30 min finished length each) and 3-4 Ryan Deiss videos per month (~30 min finished length each).
- Build the foundational in-house edit workflow from scratch - templates, asset organization, revision loops, feedback systems, project archiving. By month 3, the workflow should be documented well enough that a future team member could plug into it without a 4-week ramp.
- Build and refine each channel's edit signature - pacing, B-roll usage, music/SFX choices, lower-thirds, transitions. Roland and Ryan have distinct voices and audiences. Your job is to make each channel feel unmistakably like itself.
- Manage project files, asset libraries, and version control in Frame.io and Premiere - projects organized, archives clean, revisions clearly tracked so nothing gets lost or duplicated.
- Direct your own creative decisions on cuts, pacing, and structure - bring the Senior Content Strategist a draft that's ready to evaluate, not a rough assembly that requires rebuilding.
- Iterate fast on revision feedback - target is ≤2 revision rounds per video. You take notes well, ask the right clarifying questions before opening the project, and ship the next version quickly.
- Watch the analytics on your own work - pull You Tube Studio retention curves on every published video and adjust future edits based on where audiences are dropping off.
- Videos ship on cadence across both channels, week after week, without the Senior Content Strategist having to ask "where are we" the day before publish.
- Both Roland's and Ryan's channels have recognizable, distinct edit signatures - visibly improving quarter over quarter.
- The in-house edit workflow is documented, organized, and durable - onboarding a junior editor or motion designer down the road would take no more than 2 weeks.
- Revision rounds stay at 2 or fewer per video because your first draft already accounts for each channel's voice and the strategist's priorities.
- Project files are clean, archived, and findable months later - no panic searches for a missing B-roll clip.
- You proactively flag what's not working in the raw footage before spending hours editing around a…
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