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Unreal Engine Character & UI Integration Artist; Gamified Therapy

Job in Birmingham, West Midlands, B1, England, UK
Listing for: Schologists
Full Time position
Listed on 2026-07-29
Job specializations:
  • Software Development
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 25520 GBP Yearly GBP 25520.00 YEAR
Job Description & How to Apply Below
Position: Unreal Engine Character & UI Integration Artist (Gamified Therapy)

Role: Unreal Engine Character & UI Integration Artist

Salary: £25,520 per year. Full time.

Contract: 6 month fixed term contract

Location: Remote, UK only

Important – Eligibility

Please do not apply if you are not based in the UK and do not have the legal right to work in the UK.

This role is funded through a UK government grant and we are only permitted to hire individuals with the right to work in the UK.

About Schologists

We are building Pebble, a government funded cognitive assessment and remediation gamified therapy used in schools and designed for future NHS integration.

Our system combines psychology, AI and Unreal Engine technology. Characters and interface design are central to how young people experience the platform. They must feel credible, responsive and technically solid inside the engine.

The Level We’re Looking For

This role is suited to someone early in their career but already confident working independently inside Unreal Engine.

  • Be comfortable navigating Unreal without supervision
  • Understand how to implement UI using UMG
  • Be able to rig characters for real time use
  • Understand how your assets connect to Blueprint systems
  • Be able to troubleshoot integration issues independently

You do not need years of industry experience.

You do need genuine hands on Unreal experience and a portfolio that proves it.

The Role
  • Rig and prepare characters for use inside Unreal
  • Ensure characters and UI function correctly with Blueprint logic
  • Optimise assets for performance
  • Work closely with developers to maintain clean implementation
  • Characters in our platform actively guide young users. Rig quality and subtle movement matter.
  • Strong practical experience in Unreal Engine
  • Experience rigging characters for real time environments
  • Ability to work independently and take ownership
What This Role Is Not

This is not a pure concept art position.

This is not a training role for someone new to Unreal.

You must already be comfortable working inside the engine.

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